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Lots of pixels, some ideas and a little bit of code.
Twitterhttps://twitter.com/Vinikdev
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A little Spongebob update…

As I'm making this in the Blob Fusion add-on for Blender (see previous posts in this thread), I've named the scene file "Spongeblob Fusionpants." 🤡

It's a refreshing workflow, combining polygon modeling with SDF modeling. #MagicaCSG is much faster though, because it has got a dedicated ray-marching renderer, while Blob Fusion works with Blender's mesh renderers.

#BlobFusion #sculpture #3DModeling #art #arts #artist #arte #blender #3D #B3D #SDF #Spongebob #Blender3D

@metin thats interesting because blender has great grid snapping support, and I have been eager to use sdf in a grid-enforced work flow that might be similar to that of voxel editors. Nice!

The hills have eyes… and the eyes are ARMED WITH EXPLOSIVES 👀💥

#screenshotsaturday #gamedev #indiedev #pixelart

SDF Modeler is a free new SDF 3D editor for Windows and Linux:

https://sascha-rode.itch.io/sdf-modeler

#3D #SDF #3DModeling #sculpture #3DCG #CGI #tool #tools #software #editor #art

SDF Modeler by Sascha Rode

An experimental 3D SDF modeling tool

itch.io
@PypeBros thanks Pype! I've got a lot of catching up to do herr on mastodon, will post my new stuff over here soon!

Some 1Bit Pixelart stuff i did time ago.

They are from this +1700 asset pack:
https://kronbits.itch.io/1bit-game-assets

#PixelArt #Art #DigitalArt #GameAssets

1700+ 1Bit Game Assets & PixaTool by Kronbits

1700+ 1Bit Game Assets in 8x8, 16x16 and 32x32 resolution & PixaTool.

itch.io
Medieval castle landscape i made for a comm. (640x360px)
#pixelart #MastoArt #art
Character sprites! Which one is your favorite?
#MastoArt #PixelArt #art
Golden Axe Warrior pixel-over. I think this game has actually split the 16 colour sprite palette into segments so enemies can be palette swapped... but here I just used all 16 colours.