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gamedev | software engineering

hobbyist portfolio: https://www.anthonyalberti.io
itch.io: https://spotlessapple.itch.io/

PlayingShin Megami Tensei 3: Nocturne
ListeningSafe Room podcast | Into the Aether
BuildingNecro Automagica: Overdrive Infinity
Websitehttps://anthonyalberti.io

A bit late to the party, but if you get the chance come check out our submission for this year's Global Game Jam!

Jump x Omega: Masks of the Divine and Eternally Punished 🎭

https://agggron.itch.io/jump-x-omega-masks-of-the-divine-and-eternally-punished

#godot
#indiedev
#globalgamejam2026

Jump x Omega: Masks of the Divine and Eternally Punished by Agggron, spotlessapple ✨🍎, Takran

Survive using the masks of Heaven and Hell!

itch.io

Nice and chunky 8 page review fro Banjo-Kazooie on Nintendo 64 from Total 64 No.17 Volume 2 Issue 5 - July 1998 (UK)

This issue can be downloaded here:
https://www.outofprintarchive.com/catalogue/Total64.html

#RetroGaming
#nintendo
#N64

Out-of-Print Archive • Total 64 (UK)

Classic Video Game magazine Rescource.

Hello! I moved over to gamedev.place, so here's another introduction.

I'm Fragile and I create small explorable video games and music. Creator of Approaches, No One is Here, and other stuff. And I helped make I Feel Fantastic (the video game), The Devil, and various HauntedPS1 projects. I'm glad to be in this cool space.

#gamedev #indiedev #indiegame #psx #ps1 #lowpoly #voxel

Team submission to the 2024 New Mexico Game Jam. The theme for this was "Pulse", so we created a spooky survive-the-night game where you track your enemy's proximity/location by the loudness of your heart beat. First ever in-person jam, had a wonderful time.

#godot #blender #gamejam

https://spotlessapple.itch.io/pulsetergeist

Pulsetergeist by spotlessapple, Agggron, zeke-ramos

NM GameJam 2024 submission

itch.io

Version 1 is complete. I have no idea if I'll be returning to this, but I do have plans for a larger experience if I ever decide to come back to the project. Lots of lessons learned that I'm thankful to have walked away with, may still write up a postmortem a bit later. But for the time being, I'm ready to let this go. It's certainly not perfect, but it's something I'm excited to share. This is Clown Rail Super, I hope you like it 🤡

#gamedev #solodev #indiedev #godot
https://spotlessapple.itch.io/clown-rail-super

Clown Rail Super by spotlessapple

Starfox inspired rail shooter build in Godot.

itch.io

I'm excited to share brand new Gameplay Trailer for "Just Crow Things" !!!

Play as little crow trying to prove her worth to the world! Make new friends, use variety of tools, and traumatize some hoomans in your way ;)

Also Pls Wishlist: https://store.steampowered.com/app/2537920/Just_Crow_Things/

Just Crow Things on Steam

You're a little crow trying to prove herself to the world. Make new animal friends, poop on unsuspecting hoomans, and steal all the shiny trinkets! Each level is a little sandbox full of fun items to discover and puzzles to solve, while leaving a bit of chaos behind. Why? Just caws!

Wrapping up the boss fight. Went through a couple iterations but I'm mostly happy with how it turned out.

#gamedev #solodev #indiedev #godot

https://youtu.be/twNWp5Mk4gs

Clown Rail Super (dev progress April 2024)

YouTube

Been a while, but slowly returning to development. Have some UI updates. Latest version also has mouse and keyboard controls in addition to gamepad (looks like the final boss ended up sneaking its way in there too).

#gamedev #solodev #indiedev #godot

https://www.youtube.com/watch?v=Zng_4STn_Xo

Clown Rail Super (dev progress Feb 2024)

YouTube

Working on something new. Still a lot left to do, but I've been having fun with this one. More to come soon.

#gamedev #solodev #indiedev #godot