Matias doing gamedev

124 Followers
230 Following
456 Posts

Game/VR developer.
My tools of trade: C++, C#, Unity, UE4, WebGL/Typescript

GItHub: https://github.com/mlavik1
Codeberg: https://codeberg.org/matiaslavik
Blog: https://matiaslavik.codeberg.page/
and https://matiaslavik.wordpress.com/

Languages: Nor, Eng, 日本語, some 中文

Tired of solving difficult CAPTCHAs whenever you want to log in to X? We've got you covered!
In an upcoming update, we will replace ReCaptcha with a new custom CAPTCHA customized for our target audience!

#Twitter #X #Trump #Election

I managed to knock down how much data is being sent today, I need to work a bit more on how to interpolate the data to make it a bit more seamless, but it's better than nothing currently!

#cubiixproject #gamedev #indiedev #solodev #selkspace #3D #lowpoly #art #Godot #GodotEngine #blender

Try checking my game out! You can find it here: https://selkspace.itch.io/cubiix-project

And if you like it consider supporting it on patreon!
Every penny helps!
https://www.patreon.com/CubiixProject

Cubiix Project by Selkspace

itch.io

Well i got networked movement in, it's not perfect, but it's something, im exhausted from working on this x.x But, eitherway it's a start to more stuff! yes it's only one side, i didnt add the replication for pre-existing clients to show up yet... soon*tm

#CubiixProject #gamedev #indiedev #solodev #selkspace #3D #lowpoly #art #Godot #GodotEngine #blender

Try checking my game out! You can find it here: https://selkspace.itch.io/cubiix-project

And if you like it consider supporting it on patreon!
Every penny helps!
https://www.patreon.com/CubiixProject

Cubiix Project by Selkspace

itch.io

Once again I've been putting a bunch of systems in place, this time to build walls!

This is the first version of the interaction, I have a lot to refactor around it. I'm also planning to have it more similar to your usual RTS mechanics :)

#GodotEngine #indiedev #gamedev

GDScript (#godot / #godotengine's scripting language) is 'dynamically typed' by default, but static typing (meaning you define variable types and method return types) is a whopping 28–59% more performant according to this blog post: https://www.beep.blog/2024-02-14-gdscript-typing/
Yes, your Godot game runs faster with static types • beep.blog

Static typing is one of the easiest and most rewarding disciplines you can add to your game development.

Today we go hands-on with the two #GodotEngine plugins in the current Sound FX & Music Humble Bundle.

One adds a footprint audio system to your game, the other adds the ability to change your soundtrack intensity dynamically.
https://www.youtube.com/watch?v=uTo6UFeQkh8

#gamedev #indiedev

Awesome Godot Audio Plugins - Footsteps & Dynamic Soundtrack

YouTube

in case you want to port your existing lerps, you can convert from the old framerate dependent "lerp factor" to a half-life value

this will match the decay rate of your old implementation at the specific framerate, in any framerate

Can you imagine that there's more to this world than lonely snowscapes and this bitter cold? And... Could you imagine living there? In the world out there?

Numina Part II OUT NOW https://store.steampowered.com/app/597060/Numina/

#gamedev #gameart #indiegame #jrpg #indiedev #ドット絵

Save 50% on Numina on Steam

Step through the 4th wall… into the world of NUMINA! An exciting adventure that fuses many classic RPG aspects, a character-driven story with player choices, a dynamic battle system, puzzles and towns waiting to be explored and other exciting locations.

This is a reminder that Defold is free to use even for console development. We provide access to build tools, platform specific extensions and support forum access once Sony and/or Nintendo has confirmed your status.

>> Completely free of charge <<

#gameengine #gamedev

A little more about the pre-alpha version of the game, although we thought this system for generating explosions was great... we had to change it for conventional grenades. Less demanding for the players. 😅

Beacon of Neyda wishlist now!
On Steam, Epic Store and GOG

#indiedev #pixelart #indiegame #픽셀아트v #gamedev #retrogaming #videogames