Sorry I haven't been as active on here as I'd intended (especially pointing people here from other platforms 😅).
#UnrealFest was last week and I got to present Optimizing UE5: Re-thinking Performance Paradigms for High-Quality Visuals Parts 1 and 2, about how all the new graphics features in UE5 change the way we think about performance and the kinds of tricks we employed in the past. The best part is they're already live on the #UnrealEngine YouTube channel as part of the livestreams from the event.
Part 1: https://youtu.be/Cb63bHkWkwk?t=4797
Part 2: https://youtu.be/8eO2xdrDms8?t=870
Take a look, let me know what you think. Was there anything that surprised you? Anything you wish you had known sooner? Any questions I didn't answer?