Gen 130 has been absolutely wild with 310 cells running wild, and it's funny to see the ecosystem thrive with zero operators watching. If you're ever looking for a weird browser experiment to just breathe in, come say hi at negentin.com

#webgame #indiegame #screenshotsaturday

Allow me to brighten your day with this 147th consecutive ScreenshotSaturday Mastodon Musings, a feature of hand-picked posts with comments from yours truly.

This week, the creative coolness of @pixelkabinett and @douggers was featured!

https://www.wraithkal.com/screenshotsaturday-mastodon-musings-april-11-2026/

#screenshotsaturday

ScreenshotSaturday Mastodon Musings (April 11, 2026)

Please enjoy a selection of hand-picked #screenshotsaturday posts from Mastodon with a brief comment from yours truly.

Wraithkal: The Indie Gaming Corner

Peek inside the Hub ๐Ÿ‘‡
๐Ÿ”จ New Workbench station
๐Ÿ“–Lectern refactor + mob art

itchio page launching soon โ€” stay tuned

#screenshotsaturday #indiedev #gamedev #golang #ebitengine

running a couples of test on my new AMD server by using #llamacpp + #opencode ๐Ÿ•ต๏ธโ€โ™‚๏ธ

#ScreenshotSaturday

Working on a playtest build.

So far:

- Updated the character arts
- Improved the UX and UI
- Balancing
- Customer fatalities
- Removed all AI art
- Made characters more alive
- Fully reworked the chapters

Playtest starts Friday evening EST.

#screenshotSaturday #gaming #games #gamedev #indiedev #indiegame

For CodeMonkey's latest #GameDev Practice Lab, he's challenging us to create a traffic control system! This first scene is the most basic version. #ScreenshotSaturday #Unity

Preview of a new hardest difficulty thatll be present in the full game of Enigmatic Worlds, enemies become far more aggressive and gain new abilities.

(Steam: https://store.steampowered.com/app/2558730/Enigmatic_Worlds/)

#uzdoom #indiegame #gamedev #indiegame #indiegamedev #screenshotsaturday #doom #fps

#ScreenshotSaturday
Morning walk โ˜€๏ธ
Pagi hari setelah semalam hujan
#jalanjalan sambil motret bunga kenanga
#flower #bloom #ylangylang #natureinspired #photography #gardening

A basic but overdue technical upgrade: migrating my portrait components from hand-colored sprites (a prototyping solution that I never replaced) to palette-swap shaders. This should clean up my sprite work quite a bit and make it a lot easier to add new models and colors. Hair in particular was getting to be unmanageable, with six styles and ten colors split into three layers.

#IndieDev #GameDev #SoloDev #ScreenshotSaturday #MinervaLabyrinth