Imaginary Robots

53 Followers
324 Following
278 Posts

I'm a giant nerd, who programs for fun. Serial Hobby Cycler, which means I'm not going to be consistent with posting things.

Most posts will be about #gamedev. Other interests include #netsec, #foss, #space, #art, #history, and apparently #startrek memes.

Websitehttps://www.imaginaryrobots.net
biscuits

The announcement out of AwesomeCon has come.

Nathan Fillion and Crew Reunite for ‘Firefly’ Animated Series

https://www.thetvcave.com/post/firefly-animated-series-what-we-know

"Grab your brown coats and a very expensive bottle of Mudder’s Milk, because the impossible just happened. After two decades of "maybe next year" and enough fan petitions to paper the entire Verse, Nathan Fillion has finally stopped teasing us on Instagram and dropped the big one: a Firefly animated series is officially in advanced development."

The series takes place between the original TV series and Serenity, the film.

#IAimToMisbehave #Firefly #Serenity #AwesomeCon #nathanfillion #animation #animatedseries #entertainment #entertainmentnews #hollywood #SciFi #nostalgia #actors #spacemovies #ScienceFiction

Nathan Fillion and Crew Reunite for ‘Firefly’ Animated Series—Here’s What We Know

Grab your brown coats and a very expensive bottle of Mudder’s Milk, because the impossible just happened. After two decades of "maybe next year" and enough fan petitions to paper the entire Verse, Nathan Fillion has finally stopped teasing us on Instagram and dropped the big one: a Firefly animated series is officially in advanced development.Announced during a high-octane reunion at Awesome Con, the project isn't some low-budget cash grab or a "spiritual successor" with none of the charm. We’re

The TV Cave

AI Didn’t Simplify Software Engineering: It Just Made Bad Engineering Easier https://robenglander.com/writing/ai-did-not-simplify/

Look on the bright side in a few years there will be good demand for "artisanal" software engineers and specialized IT folks who can fix this AI slop generated code at 1000$ per hour.

AI Didn't Simplify Software Engineering: It Just Made Bad Engineering Easier

Learn about real-life rewilding in "idle city-builder + creature collector" Grow Wild, which is taking playtest sign-ups

Grow Wild is an educational and colourful first-person life sim about restoring small ecosystems with your trowel and magnifying glass.

Rock Paper Shotgun
Have a Super MAR 10!
I helped another friend switch from windows to #Linux today. Quite smooth, and a lot of "wow that just worked right away!" moments!
Here is a baby quilt I made and gifted to a friend about 10 years ago. #quilt #quilting #Startrek #pink

@hausgeist here's a great one to use by anthropic (ie one of the places selling the thing) that shows - at best - mixed results in the coding space: https://www.anthropic.com/research/AI-assistance-coding-skills

And here's one from the Harvard Business Review about how LLM use intensifies work rather than reducing it: https://hbr.org/2026/02/ai-doesnt-reduce-work-it-intensifies-it

How AI assistance impacts the formation of coding skills

Anthropic is an AI safety and research company that's working to build reliable, interpretable, and steerable AI systems.

Karel Crombecq, lead programmer and technical director for Dungeon Alchemist, open sourced the Straight Skeleton algorithm they use to generate roofs. It's a complex algorithm that took a long time to get right, tested for robustness on their large user-base, and now generously shared with the world.

It's implemented in C# for Unity, and licensed under the MIT license:
https://github.com/Briganti-Games/Straight-Skeleton-Generator
#ProcGen