41 Followers
89 Following
36 Posts
Game audio practitioner, queer, autistic, not necessarily in that order.
Websitehttps://gu-on.com/
Pronounshe/him/they/them

After several days and MANY hours of work, CHANGELIST for upcoming raylib release has been handcrafted. 🔥

It required manually reviewing +1800 commits and PRs, organize them, reword comments, check involved functions/modules, cleaning, revisit code...

No, AI could't do it.

Daily reminder that with the power of Jellyfin we can make Poob real.

RE: https://normal.style/users/triz/statuses/115846077378843084
The cons I have are mostly just gripes. They are open source after all, and I could customise them to taste if I was feeling handy. I think Ploopy have struck a good balance between price, comfort, and tweakability. I've tried more expensive headphones that were worse on every measure.

Got around to assembling my Ploopy headphones recently~ Overall, I'm very impressed.

Pros
- Excellent sound quality
- Decently comfy
- Easy to tweak software

Cons
- Amp gets quite hot
- Popping sound when they sleep/wake up
- Separate L&R cables

#ProAudio #FOSS #gamedev

Top tip - before diving into researching why a simple Godot shader is using a sizeable chunk of CPU, ensure you've restarted your computer before your most recent GPU driver update 🙃

Check it out, made a handheld camera controller in #godot with some cool effects. Auto focus, distortion, lens breathing, ect!

#gamedev #vfx

Hello Mastodon~ Although I've been lurking for a good while now, I've not really posted anything yet. I'm aiming to be more active this year though.

I'm a queer, neurodivergent, audio programmer and have spent the last year building up my freelance career after several pretty horrific years employed in game dev. I'm hoping to announce some of my own projects soon!

#introduction #FOSS #gamedev #programming #audio #godotengine

Hi! I'm Freeman! An artist and indie game developer who loves open source and helping others!

This year i plan to continue my contributions, starting strong with a very soon to be released improved character controllers and ray marched sky shader for #Godotengine !

If you want to help me continue making free and open source contributions you can do it here as a christmas gift!

https://ko-fi.com/yosoyfreeman

Sharing this post is also incredibly helpful.

Thank you very much!

Support Yo Soy Freeman

Support Yo Soy Freeman

Ko-fi

This is an example of what i'm working on:

- Project running only at 6 physics ticks to show the effect.

- Camera position interpolation, conserving precise rotation.

- Viewmodel interpolation.

#Godotengine

Oscilloscope sword made with #Godot and #PureData