19 Followers
108 Following
43 Posts
Game Dev, Uni Student, Legend.
My sitehttps://legend286.co.uk

Hi Mastodon, I have been cooking up some 3D graphics!

#graphicsprogramming #shaders #rendering

I’ve decided I want to sell Bricking It!

Which means I’m going to replace all mecabricks assets with my own custom designed bricks, with square studs to prevent myself getting into hot water with the Lego group, will also create a custom character model and accessories.. I mean the game will take me a long time anyway so I may as well make it profitable for myself and give myself something new to learn too.

My 1st 🧵

#gamedev #unreal #ue5 #brickingit #indiedev #tools

Now in game level editor has got multi select and multi rotation with average location for the gizmo😎 #gamedev #leveleditor #unrealengine #ue5 #unreal #lego #bricktropolis
A bit different than usual - 2D shadowmapping in ue5! Technique radially blurs a distance to light encoded render target but instead of adding samples it uses max() on the previous samples to make sure the object casting a shadow doesn’t shadow itself but can shadow further away objects #UE5 #gamedev #graphics #rendering
Spline mesh based skids rendering into the virtual texturing, colour of the skids will be changed based on wheel colour eventually but for now it’ll remain grey-black! :) #gamedev #unrealengine #UE5 #bricktropolis #splines #virtualtextures #blueprints
Got sandy tracks in the desert on my Lego project using RVT virtual texturing! #lego #gamedev #ue5 #unrealengine #prototype
Currently empty store in my game, not sure what it should stock - anybody have any ideas what they could sell here? #lego #gamedev #legomoc #moc #games #programming #blueprint #unrealengine #UE5 #graphics
Procedurally animated wind turbines you say? And they’re made from Lego? Check! Hope everyone who sees this likes what I have so far!