Steam founder Gabe Newell has $1bn worth of yachts all around the world.

Steam doesn’t get nearly enough shit from gamers btw. It is DRM lock in, they make $10bn with about 200 employees and shut everyone out of the PC market.

https://luxurylaunches.com/transport/gabe-newell-luxury-yachts.php

Not a Saudi prince or an oligarch, but it is American video game billionaire Gabe Newell that has an armada of luxury yachts worth around $1 billion. Take a look at his 6 vessels that range from an research vessel, a 365 feet long luxury yacht and even a hospital ship. - Luxurylaunches

Luxurylaunches
This toot is gonna trigger people
@GossiTheDog I’d actually be really interested in hearing what your criticisms are other than it is popular, makes a lot of money, doesn’t employ that many people to operate, and uses DRM. I’ve been a long-time user and I have to imagine I am just so used to it that I don’t really see its flaws. GOG and Epic seem largely similar. I do like itch.io for the variety and payment model. What competing services do you like that I should try?
@GossiTheDog I just worry about what would happen if Microsoft or Epic had the monopoly that Steam currently enjoys. Somehow, this feels like the most benevolent of dictatorships, and the alternatives don't look too appealing.

@ganonmaster @GossiTheDog

The biggest problem with dictatorships (semi- and otherwise) isn't that they're poor management (some do very well in short-term, even in mid-term), but that they don't do generational changes well.

Thus the politys tend to collapse due to either internal infighting (when no clear heir is presented) or die due to loyalty to a heir without experience.

For example: Gabe might be doing us right, but his heirs will not have loyalty to the employees or to the customers.

@GossiTheDog As a Linux gamer, I feel targeted.

Steam has done so much for Linux gaming.

@GossiTheDog my steam account is old enough to drink... But I play more through game pass now than steam for the most part.

I know it's petty but I still hold a grudge against epic for their launcher scanning your drive for other platforms and games and sending the info back to them without them being forward about it and burying the permissions in the EULA. So I still refuse to install it. https://www.eurogamer.net/epic-responds-to-accusations-its-launcher-accesses-steam-data-without-permission

Epic responds to accusations its launcher accesses Steam data without permission

Epic has responded to growing concern its launcher accesses users' Steam data without permission.

Eurogamer.net
@GossiTheDog yet sadly is still miles ahead of the nightmare that is Ubisoft/EA platforms
@GossiTheDog they provide an almost perfect user experience. That is why gamers don’t give it any grief. The Steam DRM is practically invisible to the end user (I’ve never run into anything that makes me even notice it exists). I do think competition is good though so I try to buy from GOG (DRM-free) and itch.io when I can.
@GossiTheDog Steam is in a ticketmaster like role. If they have not been too evil so far, they will be someday. They have a monopolistic position and Wall Street will push them to exploit it.
@mike805 I think Valve is a private company, so there's no Wall Street pressure
@yildo The temptation to cash in for a multi billion dollar payday must be there. And if it does go public, you can expect it to squeeze the life out of the entire gaming industry.
@mike805
Even if Gabe Newell would never do something like that, he won't be in charge of the company forever
@yildo
@mike805 @yildo Why would they when they already make so much cash they can wipe their rears with it instead ofwith toilet paper?

@mike805
@yildo The whole thread started because they make billions a year and Newell has yachts around the world. There's no need to cash out unless they'd want to try and start trying to game the Forbes Top Ten list.

Unless "doing whatever you want and still getting paid handsomely" gets boring, the risk of a Valve IPO is limited.

@mike805
Steam is built on top of gambling addictions: https://www.youtube.com/watch?v=eMmNy11Mn7g

I would call that pretty evil already.

How Valve is Profiting from Steam's Back-Door Casinos

YouTube

@max Heh I didn't know about all that stuff. I knew people traded skins and game objects, but that is wild. Actual casinos where you can wager in-game objects.

The whole "revenue after the sale" model has corrupted the whole tech industry into selling damaged goods.

Lucky for me, I've never been highly motivated to desire virtual objects. Gaming is either about exploration or momentary thrill for me. Skins and virtual weapons don't feel real.

I've switched to using GOG as my primary game store since they have offline installers available for download to keep a local backup. Steam sucks less than say, Epic, but still way too much lock-in for a sane person to love them.

@GossiTheDog
@GossiTheDog i dont know if I can really be mad about the research vessel being used by a research company but the rest was very eye opening
@GossiTheDog oh the horror how dare a company not crash and burn into irrelevance

@GossiTheDog on one hand, yes

On the other hand, somehow, everyone else is worse. Epic is particularly galling for being aggressively monopolistic while pretending to be underdog upstarts/good guys. At least EA, Ubisoft and Activision don't even pretend to be anything but Evil.

GOG and itch are cool though

@GossiTheDog what do you mean by DRM lock-in? The listed games are not required to use any, right? What am I missing?
@GossiTheDog PC gamers *love* to defend Steam tooth and nail. It’s really nuts. Any time a developer dares to put their game out on another platform (cough epic) it’s like they committed a mortal sin and gamers lose their minds about it.

@GossiTheDog it's something that's in the back of some of our minds, and it really sucks.

The sad thing is, Valve were given a free run for so long that they became the default platform for gaming, even on Linux.

I think a lot of the reason gamers aren't up in arms about this stuff is we already had these fights in the early 2000's, and Valve learned to stay out of any controversy.

To butcher the quote: the greatest trick Valve ever pulled was convincing gamers they do not exist

@GossiTheDog what is it with billionaire divorcées and super yachts? All the money in the world and no imagination. 🙄

@GossiTheDog It's a tough thing to sell to people because despite that, Valve does a lot of good work, especially for gaming on Linux in recent years. It's hard for some people to recognize the bad about Valve when they also feel like they're almost always the best option and have the best product. EA, uPlay etc. don't even come close.

That said, I have started rebuying games I'm passionate about from GoG and putting the offline installers on my home server as insurance.

@GossiTheDog I'm very conflicted. On the one hand, this. On the other, thanks almost entirely to Steam, I can now play every game I own without having to dual-boot Windows.

@spineless_echidna @GossiTheDog they have done a shitload of work there, but don't forget that they're doing it with the Wine project as a foundation.

(I find their native runtime environments more technically interesting - a way for native binaries to have a common runtime environment)

@GossiTheDog I've read the other responses here and they've already raised my points. Here's a new one: Steam actually adjusts for the market price of the country it's selling to. It's hard for me to justify buying a game at full price, say at GOG, for $20 when I could buy it on Steam for $10.
---
I feel like Steam's atrocities are just drowned out by all the other game companies doing worse things. "There are bigger fish to fry."
@GossiTheDog !rtb
(rock the boat) Mr. Gabe Newell

@GossiTheDog No corporation is your friend, but Valve having a gajillion dollars seems to me like more a fault of US tax policy than anything else.

I'd love for them to do things more like GOG, but at the same time they're the only big player in the space investing and contributing to gaming in Linux. This is only going to become more vital as Microsoft continues enshittifying Windows 11 as Win10 goes on the chopping block.

@GossiTheDog In fairness, it takes a vessel that size to even carry gaben.

@GossiTheDog So? They made efficient system that's not inherently asshole to the consumers and they make billions from it. Can't really blame them for that.

EA had that chance and they cocked it up with their dumbass policies, garbage store with even more garbage client. Same with Ubisoft, just even worse somehow.

You know who isn't? GOG. It has its flaws, but they created a nostalgia niche of keeping old games alive and they run this DRM free shtick that works and people like it.

@GossiTheDog

Then the gamers of the world are the most important sponsors of #yachtgirls?

I had not expected that.

@GossiTheDog I bought exactly 1 game on Steam about a quarter of a century ago. Turns out, I can't play it (a non-online game that I paid for, ferkrissake!) unless I log into Stream, for which I've forgotten the password and the registered e-mail address no longer works, so I can't reset it. Never again.

@GossiTheDog I'm amazed that Steam became popular. I used to play a lot of Counter Strike. I owned Half Life on CD and had downloaded Counter Strike (a free mod). And then Steam came out. And it required me to download the entire game again. Not just an update, the entire 1 GiB game.

That doesn't seem bad now, but back then I had a 1 Mb/s Internet connection, shared with three housemates. 1 Mb/s was the most expensive connection that you could buy, most people were still on MODEMs, which topped out at 56 Kb/s (often less because phone lines were bad).

Even with the fastest broadband available, it took several hours to download a game I already owned, with the version I already had installed, to be allowed to play online again.

That was the point at which I decided I would never give Valve any more money.

Oh, and after it had installed, it came with an app that needed to be running all of the time for games to work and which slowed down the games a lot (to the point of making them unplayable for friends with slightly slower computers than mine).

@GossiTheDog They deserve that criticism, loudly and commonly. But I will also credit them for making gaming on Linux much easier than it was like 10 years ago. Lots of credit due to other people as well but Valve threw a lot of resources at that, for their own business interests of course, but even non-Steam users benefit.