๐Ÿ’ก #UnityTips: Make your #Unity #Unity3D #IndieGame more lively by using Animation Curves! ๐ŸŽจ Control the speed and timing of your animations with ease. #animation #gamedev Learn more: https://docs.unity3d.com/Manual/animeditor-AnimationCurves.html #IndieDev
Unity - Manual: Using Animation Curves

๐Ÿ’ก #UnityTips: Make your #Unity #Unity3D #IndieGame more lively by using Animation Curves! ๐ŸŽจ Control the speed and timing of your animations with ease. #animation #gamedev Learn more: https://docs.unity3d.com/Manual/animeditor-AnimationCurves.html #IndieDev
Unity - Manual: Using Animation Curves

๐Ÿ–ผ๏ธ Edit a Prefab Asset in isolation or in context by entering Prefab Mode. This allows you to make changes to the Prefab Asset without affecting any instances of the Prefab in your scene. #UnityTips #gamedev #indiedev
๐Ÿ–ผ๏ธ Edit a Prefab Asset in isolation or in context by entering Prefab Mode. This allows you to make changes to the Prefab Asset without affecting any instances of the Prefab in your scene. #UnityTips #gamedev #indiedev
Use the Play method of the Audio Source component to start playing a sound. You can call this method from a script to trigger sounds at specific moments during gameplay. #UnityTips #gamedev #indiedev
Use the Play method of the Audio Source component to start playing a sound. You can call this method from a script to trigger sounds at specific moments during gameplay. #UnityTips #gamedev #indiedev
๐Ÿ” Use Prefabs to keep all instances of a GameObject in sync. Any changes made to the Prefab Asset are automatically reflected in all instances of that Prefab. #UnityTips #gamedev #indiedev
๐Ÿ” Use Prefabs to keep all instances of a GameObject in sync. Any changes made to the Prefab Asset are automatically reflected in all instances of that Prefab. #UnityTips #gamedev #indiedev
๐Ÿ’ป Use Prefabs to easily reuse GameObjects across multiple scenes or projects without having to reconfigure them each time. #UnityTips #gamedev #indiedev
๐Ÿ’ป Use Prefabs to easily reuse GameObjects across multiple scenes or projects without having to reconfigure them each time. #UnityTips #gamedev #indiedev