I hate #THAC0…
The "#THAC0 is not subtraction" argument is especially infuriating to me, because it's popular on #reddit, and dependent on the idea that #DungeonMasters were supposed to announce opponents #ArmorClass to players. That's a really amateurish style of old school. No adult should play like that, or defend play like that.
Still, it's maybe not as bad at whatever the fuck https://dungeonsdragons.fandom.com/wiki/THAC0 is trying to say.
I've been thinking about different editions of #TTRPG and especially #DND. I find that I really prefer the older editions of the game, #THAC0 and all.
The main reason is that those versions tend to have fewer gamey mechanics.
Take death checks in 5e D&D. Every round you make a roll to see if you live to fight another day or not. Three failures, you need a way to raise the dead or a new character sheet.
Personally, I like certainty. I tend to have a lot of bad rolls and I don't like leaving things up to chance or fate if I can help it.
Give me the countdown to -10 HP or dead at 0. Certainty is comforting to me in that situation. I don't want to leave it up to random chance and a cruddy luck streak.
I also don't like system mastery and thinking of characters as "builds".
I don't want to have to go through chains of feats or pour over splat books to make the perfect character. It bores me to tears.
I have no problem with folks who enjoy that. There's no bad-wrong-fun with that, just not my thing.
Give me the base book, maybe a splat for inspiration, but I don't want to have to look through multiple books at the table if I can help it.
/1
A week or so ago, I was watching a video on older versions of #DnD and #THAC0 finally really clicked hard with me. Once life settles down a bit, I'm going to work with members of my #Pathfinder group to develop an #ADnD2e game loosely based in #AlQadim as a backup for when we are missing one or more players.
I'm dying to get back to AD&D2e. That was the game I started with and that's the version that still really excites me.
I'd happily play some version of Basic D&D or one of the retro-clones, but I think if it's going to happen at all, I'll have to be the one to run it. But that's fine, I love the freedom of the earlier editions to tell a really fun, engaging story for my players.
Ontem eu dei boost num post falando sobre #THAC0 e, ao ler os comentários, fiquei chocado ao notar tanta gente considerando o sistema complicado. Como assim, gente?! O sistema não exige que você faça nenhuma integral tripla com mudança de variáveis não, você só precisa somar e subtrair. O que tem de tão incrivelmente complicado nisso?! rs #RPG