I just finished another #Pathfinder #RiseOfTheRunelords session with the gang. It was hella fun. The players finished exploring the Festering Maze of Sloth and I really got to pull out all the stops about how disgusting it was down in the bathhouse turned sewer. I also managed to get some good rolls in landing damage against my players, which I almost never get to do.
The only thing I don't like about Pathfinder is that there is so much going on with the NPC character sheets that it's easy to miss things. All the extra powers and feats bore me to tears. I'm really looking forward to running a lighter game again. I'm definitely not a fan of crunch. It gets in the way of running a fast, smooth combat as I have to flip between multiple pages of creatures, spells, and the PHB for rules.
It doesn't look like we'll get to #Ravenloft before Halloween this year, which is disappointing but fine. With luck, my players will be okay with an #OSR game, but at this point, I'd settle for #13thAge since it's lighter than Pathfinder and the monster descriptions are tight and powers are well described in easy to find places. It's a much easier game for me to run.








