Phew. Completed a major puzzle sequence in #Lumo #Amiga that I thought I'd have to leave out. Reworked it to fit into 7Mhz, and now there's just a few fairly straightforward rooms to add in Zone 6 before we're down to the final three zones. Cripes!

I'm skipping the Warp Zones and Mini Games for now and tackling them as one later.

#RetroDev

Save 50% on Realms of Antiquity: The Shattered Crown on Steam

A retro-CRPG for the TI-99/4a home computer, also playable in modern Windows.

Reflecting on how best to implement this room...

🧙🏻

#Amiga #RetroDev #Lumo

New version of the Watara/Quickshot/etc Supervision Jurl has been released. It's now entirely playable with an ending screen and everything. There's a few bugs and I still haven't worked out how to make sound
(if anyone knows how to make the sound work for the Supervision using CC65 then please let me know)

#IndieDev #RetroDev #RetroGaming
https://tonsomo.itch.io/jurl-supervision-edition

Jurl: Supervision Edition by Tonsomo Entertainment

Asteroids meets Pacman game where you have to collect all the space diamonds whilst avoiding the various aliens.

itch.io

schedule was wack, but i participated in a "game" jam, i submitted a slideshow and an animation of a cat character i scribbled on a margin. restrictions were NES game genie - 16K ROM and using the chunky pixel tiles the game genie has - this means only 1 color per subpalette and the backdrop color were usable!

i dont need to attach a ROM to prove this is real and could run on game genie hardware, do i? :p

#PixelArt #NES #GameGenie #RetroDev

You know what handheld console deserves new titles? The Watara Supervision https://tonsomo.itch.io/jurl-supervision-edition #IndieDev #RetroDev #RetroGaming

It's been a productive evening, this is about 90% done - there's no ending and it has some weird quirks.

Jurl: Supervision Edition by Tonsomo Entertainment

Asteroids meets Pacman game where you have to collect all the space diamonds whilst avoiding the various aliens.

itch.io
Ya esta disponible el primer episodio de la nueva serie de vídeos acerca de las físicas de videojuegos. Esta vez hablaremos de los conceptos de posición, velocidad y aceleración. Más adelante añadiremos más vídeos a esta serie. #gamedev #retrodev
https://youtu.be/MduV7ooQp24?si=QIWCcn6ZqHnuiWHe
Físicas de Videojuegos: Posición, Velocidad y Aceleración

YouTube
One of the versions i've been noodling with on and off is a Watara Supervision version. Today I got the main game loop working #IndieDev #RetroDev
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