I just made a funny discovery with my Pathfinder AP interactive PDF map. The interactive feature allows you turn turn the grid squares on/of, as well as map labels. So if you have a mansion or a dungeon or whatever, you can share it with the players and they don't see how a room is labeled.

But hilariously, while that feature turns off the map labels, IT DOESN'T TURN OFF THE SECRET DOORS on the map. 😂

Glad you put all that work into that feature and it is useless... 

#ttrpg #pf1e

today's been just a weird day so here are some little pathfinder characters from a small game i'll be playing in with a couple friends, why not

nautical college friends getting into nautical adventures running from nautical debt collectors

more info in alt text

#pathfinder #pf1e #dnd #mastoart

One minor issue I have with the Mythic subsystem as presented in #PF1e : they clearly made one path per ability score (plus Universal), which means the "Int path" is Archmage, and the "skillsy path" of Trickster is more focused on the Dex sorts... so there's a very intellectual-hero-shaped gap.

I don't suppose some third-party #OGL #PF1 product exists to fill the hole of a "Genius path"?

It occurs to me that I didn't squeeze tags into my above post, so:

#DnD35e #DnD35 #DnD3 #DnD3e #DnD3x #PF1 #PF1e #d20

Anyway, it's the kind of situation where I *would* just make up a feat, if I had a concept of what exactly a journeyman (level 3) specialist in indirect fire siege engines should have as unique expertise.

...Please hurry. My roommate's now trying to "solve the problem" with overly broad proposals to break 3.x's meta-rules. >_>;

3/2

Kann ich einer absoluten Anfänger-Gruppe ein komplett übermächtigen Gegner vorwerfen, den sie aber easy umgehen/fliehen können?

Ich überlege einen "Orcwart" (CR 20 MM2 D&D3.5) zu benutzen im aller aller ersten Abenteuer einer unerfahrenen Gruppe. Ich würde die Kreatur noch in ihrer Bewegung einschränken, damit sie nicht hinterher läuft, sie soll nur die Wartlings droppen.

Sollten sich die Charaktere aber da hin wagen reicht ein Hieb und sie sind hinüber.

#pnpde #pathfinder #dnd3e #pf1e #rpg

I wonder what underwater civilizations' names for the "animal buffs" are. There's plenty of diversity in life under the sea, so it seems like it shouldn't be hard to come up with alternate names. There's no reason why merfolk and sahuagin would name spells after land animals and inland birds, after all.

#DnD35e #DnD35 #DnD3 #pf1 #pf1e #DnD3e

It only took nearly 3 years (*), but my pirate-themed #Pathfinder Skull & Shackles game just finished part 3 (of 6), with the Free Captain's Regatta

(*) Over 4 years since the start of the campaign

#Pathfinder1e #pf1e #rpg

Today, in Pathfinder: the gang travels to Magnimar!

  • Bad news: They get accosted by thieves!
  • Good news: The thieves were extremely incompetent!

#ttrpg #pf1e

One #TTRPG I recently got involved in is a #pathfinder #pf1e adaptation of SpellJammer mixed with some One Piece. I got to bring a variation of my noodle dragon Treori into it and while its not exactly the same character I'm hoping I can progress her story some. I am a bit disappointed though that the group here isn't really into roleplay and it seems a bit more focused on the gear and combat. There is one other player besides @embyr that has seemed more interested in roleplay.