The #FSR5 article that #TechPowerUp made for April's Fools made me sad.
It's an incredible article that theorizes how #AMD could offer a competitor for DLSS5 at driver level, not frame level.
And we all know we're going to buy an RTX anyway because AMD cannot get their shit together.
https://www.techpowerup.com/review/amd-fsr-5-scarlet-cortex/
#Videogames #Gaming #Games #RTX #NVIDIA #Radeon #AI #NeuralRendering #AIFlop #AprilsFools

AMD FSR 5 Scarlet Cortex Preview
AMD's FSR 5 "Scarlet Cortex" is a game-changer in real-time neural rendering, improving visual quality with its adaptive learning system. It enhances lighting and materials while aiming to preserve artistic intent, delivering a polished experience. Thanks to smart driver-level integration, FSR 5 achieves stunning visuals with minimal performance impact, potentially reshaping the GPU landscape.
TechPowerUpel.cine (@EHuanglu)
DLSS 5의 뉴럴 렌더링 적용으로 GTA V의 그래픽이 크게 향상될 것이라는 기대를 표현한 트윗으로, 최신 렌더링·업스케일링 기술이 게임 비주얼에 미칠 영향에 대한 주목을 보여줍니다.
https://x.com/EHuanglu/status/2033928684818649263
#dlss5 #neuralrendering #gta5 #gaming #graphics

el.cine (@EHuanglu) on X
GTA V will be crazy with DLSS 5 neural rendering
X (formerly Twitter)NVIDIA DLSS 5 promises more realistic game graphics but gamers should keep expectations in check
https://fed.brid.gy/r/https://nerds.xyz/2026/03/nvidia-dlss-5/
Bring back pixel art and vector graphics instead of this new fangled slop rendering https://youtu.be/4ZlwTtgbgVA
#graphics #videogames #gaming #technology #neuralRendering

Hands-On With DLSS 5: Our First Look At Nvidia's Next-Gen Photo-Realistic Lighting
YouTubeel.cine (@EHuanglu)
촬영 후에도 카메라 앵글을 변경할 수 있게 하는 도구 'Angles v2'가 소개되었다. Higgsfield의 Angles v2는 카메라 위치·회전·줌을 정밀하게 조정해 배우·세트 재촬영 없이도 마치 재촬영한 듯한 결과를 만들 수 있어 영화·VFX 제작 방식에 큰 변화를 예고한다.
https://x.com/EHuanglu/status/2016613251182973119
#viewsynthesis #videoediting #neuralrendering #higgsfield

el.cine (@EHuanglu) on X
AI just breaks the rules of hollywood..
now AI can change camera angle after filming.. like reshooting w/o actors, sets, budgets
precisely change camera position, rotation, zoom using Higgsfield's Angles v2
here's how to use:
X (formerly Twitter)Interesting example of what
#NeuralRendering could do in the future.
NVidia GeForce TechTalk 2.0 Folge 9: KI und neuronale Netzwerke in Spielen im Fokus
In der neunten Episode des Podcasts „GeForce TechTalk 2.0“ diskutieren Jan von NVidia und Senior Deep Learning Engineer Fabian Weise die Anwendung von KI
https://xboxdev.com/nvidia-geforce-techtalk-2-0-folge-9-ki-und-neuronale-netzwerke-in-spielen-im-fokus/#Entwicklung #DeepLearning #DLSS #FabianWeise #GeForceTechTalk #KIInSpielen #LightspeedStudios #NeuralRendering #NeuralShader #NVidia #TechnicalArtistRenderFormer: Transformer-based Neural Rendering of Triangle Meshes with Global Illumination
We present RenderFormer, a neural rendering pipeline that directly renders an image from a triangle-based representation of scene with full global illumination effects, and that does not require per-scene training or finetuning.
https://www.patreon.com/posts/deep-learning-ai-128934193
This tutorial explains DLSS from the ground up—covering its key innovations, hardware dependencies, and performance impact with real examples from RTX 50 series benchmarks. It also compares DLSS with research in image super-resolution to clarify the technical overlaps and differences.
#DLSS #Nvidia #RTX5090 #RTX50Series #tech #NeuralRendering #GamingPerformance #SuperResolution #ComputerVision #AIHardware #TechDeepDive #Upscaling #AI