New Feedback Friday up for input in r/RoguelikeDev this week, this one from u/aotdev who's been chipping away at their open world RL for many years now. This is just seeking feedback on their interactive world generator, which is pretty nifty: https://old.reddit.com/r/roguelikedev/comments/1rsausb/feedback_friday_66_sigil_of_kings_world_forge/
#roguelikedev #mapgen #procgen
AikonCWD has updated the #mapgen algo for Co-op Catacombs, adding yet more features! (I streamed this back during #7drl, it's an asynchronous multiplayer #roguelike)

AikonCWD shared their mapgen process for Coop Catacombs on the #roguelikedev discord today. (full list of steps here: https://discord.com/channels/205277826788622337/206169610284826626/1301099400990560331)

#procgen #mapgen

Discord - Group Chat That’s All Fun & Games

Discord is great for playing games and chilling with friends, or even building a worldwide community. Customize your own space to talk, play, and hang out.

Discord

Working on a new village #algorithm for #Repixture. The goal is that the houses integrate better with the landscape.
Still much work to do, but I can already place houses on the ground, avoiding houses generating into each other, avoiding annoying overhangs and filling small holes and gaps below the foundation.

There's still much to do, but it's a start.

#screenshot #GameDev #Minetest #mapgen

Some progress on my #gamedev #2D project, which actually has a name already: wildeRLess.

I updated the tiles a bit, mostly making the steppe tile one-colored and improved the differences between stages further. Turned out, on an actual map it was more difficult to see than on the demo layout from yesterday.

Aside from that, some basic #mapgen is in place:

1. fill with "steppe"
2. spam a bunch of drunken walk blobs
3. in cellular automata style, promote tiles when surrounded by same-ish ones

WIP room accretion #mapgen for a roguelike shared by "bitwise" on the #roguelikedev Discord.
arbraini on the #RoguelikeDev Discord still expanding the types of content their original 7dRL 2023 #mapgen algorithm is capable of.
RoguelikeDev Does The Complete Roguelike Tutorial - Week 2

[Current ](https://imgur.com/a/P6MZ4bX) Didn't post last week, following along (somewhat close at least) with the tutorial in C++. Attempted...

reddit
#Everness, the #mapgen #Minetest mod. Introducing:
🦟 Foresaken Tundra
#Everness, the #mapgen #Minetest mod. Introducing:
🏜 Foresaken Desert