#ZMAngband #roguelikedev you got it, the whole evening coding in different combos of monsters/drops to be generated. + coded in the possibility of attaching drops to flags, so in a future I only have to rewrite/interchange flags on existing creatures for any desired drop combo.
Man, next update is gonna be LIT AF.
Plus... More on the immersion side too when in combat, but NO spoiling that one!
Moving forward and growing, this #variant is delivering some serious #FUN. #traditionalroguelikes
Man, next update is gonna be LIT AF.
Plus... More on the immersion side too when in combat, but NO spoiling that one!
Moving forward and growing, this #variant is delivering some serious #FUN. #traditionalroguelikes





