#ZMAngband #roguelikedev you got it, the whole evening coding in different combos of monsters/drops to be generated. + coded in the possibility of attaching drops to flags, so in a future I only have to rewrite/interchange flags on existing creatures for any desired drop combo.
Man, next update is gonna be LIT AF.
Plus... More on the immersion side too when in combat, but NO spoiling that one!
Moving forward and growing, this #variant is delivering some serious #FUN. #traditionalroguelikes
#ZMAngband #roguelikedev hi, folks of mastdn :) open question here. W/ the last code rework, I can make selected creatures to have a chance of dropping objects assigned to them exclusively.I'm releasing an update soon,so players can have a taste of the last added features. Question: should I go full-dive and rework some more monsters from the Bestiary with that object-dropping thing?Could it affect how folks interactuate w/ monsters?Would it feel like cheat? Or would my players enjoy it?
Roguefort demo v0.5.0 just released 🥷 new sneak and thievery system 🧀 cheesemaking mega expansion 🏅 new level up perk system and upgrade paths 👩‍🌾 Rimworld-style workers 🐞 many bug fixes and QoL stuff #indiegames #roguelikedev #indiedev #steam store.steampowered.com/news/app/427...

Roguefort - Roguefort v0.5.0 -...
Roguefort - Roguefort v0.5.0 - Steam News

The Long Shadow Update

#ZMAngband #traditionalroguelikes #roguelikedev Skeletons make piles of bones when defeated, Slime Fungi turn into Slime Mold, Cultists that carry Unholy Water, among some others. Coded in new stats and features. Two less bugs as well!
...and I thought one year would be enough? Boy was I wrong or what!? Next update a-brewing!
#ZMAngband #traditionalroguelikes #roguelikedev extra! extra! Latest update for this humble Z variant already released and available for downloading and enjoying!
https://jose-machete.itch.io/zmangband-med
Read the machete_readme.txt IV.26 entry (at least, althought reading the whole thing is advised and fun and enjoyable) to see what is fixed, added and reworked.
Thank u loads to all my good folks that contribute in any way to this little project of mine.
ZMAngband Machete Edition by Jose Machete

Youngest bastard son of the mythical Angband variant ZAngband.

itch.io
Official 7DRL 2026 reviewing results are in!
https://roguetemple.com/7drl/2026/
#7drl2026 #roguelikedev
#ZMAngband #traditionalroguelikes #roguelikedev so excited for the next update!! New monsters, new magic items, polished door destruction thang, following up last patch, more polished code under the hood... The more I play it, the more time I spend on this variant, the more I love it.
#ZMAngband #traditionalroguelikes #roguelikedev #screenshot ...after the battle. Blood soaked floor. Carcasses of giant snakes, their bodies thick as elephants' legs, scattered all over. In the middle of the room, a Mindflayer, Paladin of Death, wielding a whip, dripping poison and enveloped in magical frost...
#ZMAngband #traditionalroguelikes #roguelikedev #Angband may Roguelikes unite us all in #ASCII dreams. Latest patch of this humble Z #Variant is up and ready:
https://jose-machete.itch.io/zmangband-med
Grab your copy, read (at least) the entry for IV-11 so you know all things going on and, above all, enjoy it.
ZMAngband Machete Edition by Jose Machete

Youngest bastard son of the mythical Angband variant ZAngband.

itch.io
Roguefort v0.3.16 - Pet Renaming, Backpack Identification, and 5 Bug Fixes timothyjgraham.itch.io/roguefort/de... #indiedev #indiegames #roguelikedev #turnbased

Roguefort v0.3.16 - Companion ...
Roguefort v0.3.16 - Companion Renaming, Backpack Identification, and 5 Bug Fixes - Roguefort by Timmy Graham

Hello Affineurs old and new, A smaller patch tonight — one new feature, one QoL improvement, and five bug fixes targeting issues that cropped up from player reports over the past day (I know I say i...

itch.io