🕹️ Spiele als Methode der politischen Bildung

Die Fachgruppe Politische Bildung, verankert in Zusammenarbeit von EEB Bundesverband & Comenius-Institut, bietet am 4.05. von 14-16 Uhr in einem kostenlosen Online-Workshop die Möglichkeit, innovative spielerische Formate der Demokratiebildung kennenzulernen und sich über deren Einsatz in der Praxis auszutauschen.

⏩ Weitere Infos & Anmeldung: https://eeb-bundesverband.de/events/online-workshop-demokratie-spielend-leicht/

#Erwachsenenbildung #PolitischeBildung #Demokratie #Demokratiebildung #Gamification

Ahead of Print in BFP: New BFP article: Escape-game edutainment for teaching library use. Stella & Voigt present “BiblioBreak”, a mobile escape game at SuUB Bremen that replaces classic inductions with game-based, team-oriented learning for up to 30 participants. #gamification #informationliteracy

https://doi.org/10.1515/bfp-2025-0034

Edutainment in der Praxis: Wie ein Escape Game die Einführung in die Bibliotheksnutzung verändern kann

Libraries are full of knowledge – and full of secrets! With the escape game „BiblioBreak”, designed as an introduction to general library use, exploring research tools, borrowing systems and library services becomes an interactive adventure. Since August 2024, this edutainment format (education + entertainment) has been used at the State and University Library Bremen (SuUB) to provide first-time users of the central library with a playful and engaging introduction.

De Gruyter Brill
Pulling together the #shownotes in #ChapelHill while watching #basketball for Monday’s posting of @gamesatwork_biz episode e548 with @andypiper, @michaelrowe01 and yours truly. Stories and discussion on #UncomfortableValley & #UncannyValley, Nintendo’s #TalkingFlower, #8bit #PixelAgents for #AIorchestration and a whole lot more. Check out earlier episodes, chock full of #AI #metaverse #AR #VR #gamification and so much more on https://www.gamesatwork.biz
Always hire a lawyer to read the fine print. Thank you for your years of service. You've helped make us rich, while eroding privacy. There will be no severance package or back pay, but console yourself: You got the job you loved.
https://www.polygon.com/pokemon-go-data-ai-robots-niantic/
#ArtificialIntelligence #privacy #surveillance #news #pokeman #AI #gamification #games #robotics #robots
Your Pokémon Go data has helped Niantic AI power urban delivery robots

If you played Pokémon Go, there's a chance you helped with the development of training robots and AI.

Polygon.com

taz: Warum können wir uns so schlecht von unseren Bildschirmen lösen?


Log: Weil es eine Multibillionen-Dollar-Industrie gibt, deren zentrales Ziel es ist, uns an unsere Geräte zu fesseln.

Nicht nur die Kinder.

#smartphone #gamification #alle

https://taz.de/Aufmerksamkeitspolitik/!6157040/

Aufmerksamkeitspolitik: „Immer mehr Menschen merken, dass etwas nicht stimmt“

Meta & Co stehlen unsere Aufmerksamkeit, sagt die Filmemacherin Alyssa Loh. Einzeln kämen wir dagegen nicht an, deshalb brauche es eine Bewegung.

TAZ Verlags- und Vertriebs GmbH

Oh, btw, a book suggestion: A theory of fun for game design by Raph Koster.

It's about the neurological underpinnings, structure, and some pragmatics of #gamification. I lent my dead tree copy to an offline friend yesterday, but when she'll be done with it, I'm planning to re-read it, now with a particular eye on #AI sycophancy. (I first read it in 2017 or so, years before the rise of LLM chatbots, and noted interesting lines about, well, Gamergate, even though the 2010 edition also predates Gamergate. Also, I wasn't yet medicated for ADHD back then.)

https://annas-archive.gl/md5/fa685d7aa6a38f52809a553b3c3ac6d7

#bookstodon

A theory of fun for game design - Anna’s Archive

Koster, Raph <p>A <i>Theory of Fun for Game Design</i> is not your typical how-to book. It features a novel way o O'Reilly Media

- We need a few million volunteers to collect training data.
Niantic: Hold my beer.
[releases Pokémon Go]

The 30-Billion-Image Dataset Built by Pokémon Go Players Is Now Training Robots https://parametric-architecture.com/pokemon-go-players-now-training-robots/ #zeitgeist #gamification #technofeudalism

Start your week off right with #enterpriseAI #changemanagement tips from IT leaders Juan Orlandini, Fabien CROS, Kulvir Gahunia and Dana Harrison. My in-depth look at how #gamification, #AIevaluation platforms, #platformengineering and other approaches helped companies such as Insight, Ducker Carlisle and TELUS adopt #AI effectively: https://www.techtarget.com/searchitoperations/news/366640354/IT-leaders-share-enterprise-AI-change-management-tips
Pulling together the #shownotes in #ChapelHill while watching the #Oscars for Monday’s posting of @gamesatwork_biz episode e547 with @andypiper, @michaelrowe01 and yours truly. Stories and discussion on #Bot2Bot communications, 50 years of #Apple, #LEGO #SmartPlay #SmartBricks and a whole lot more. Check out earlier episodes, chock full of #AI #metaverse #AR #VR #gamification and so much more on https://www.gamesatwork.biz
Buy European, talk & translate European. #Translation: 🇺🇸❌ Google Translate 🇪🇺🇩🇪 ✅ DeepL Learning: 🇺🇸❌ Duolingo 🇪🇺✅👍👇 🇳🇴 🇪🇪 Drops, Droplets for kids (by kahoot 🇳🇴) 🇬🇧 Memrise 🇬🇧 Busuu 🇪🇪 Lingvist 🇩🇪 Babbel 🇷🇴 Mondly #language #education #gamification