#softwareengineering is really like black magic wizardry. Weird shits happen all the time once you begin to got into uncharted territories ...
Struggling to fix performances issues and nasty bugs isn't frustrating enough.
Fixing theses by deactivating some piece of codes and don't understanding why it solve all of the mess is even worse.
Am I that bad at it ?
Anyway, I should not try EVER again to optimize what the #gameengine already optimize for me ...




