Island now supports native multi-view rendering -- which means i can draw to all 6 faces of a cube map image in one draw call.
Island now supports native multi-view rendering -- which means i can draw to all 6 faces of a cube map image in one draw call.
Scaffolding
Ever wanted to render text to screen, but quickly & dirtily, and without bothering for a font atlas? Read my latest post:
https://poniesandlight.co.uk/reflect/debug_print_text/?mstdn
Accidental Album Cover.
inside view of a cube mapped with a single Hilbert curve (à la S2) & rendered with 4 millions particles in WebGL. at this stage, the particles didn't behave properly and created fun, maze-like patterns. #debugviewart
(I'm just trying to cross-possts, don't mind me)