... and counting (#debugviewart)

Made with Island.

#noai #algorithmicArt

Ever wanted to render text to screen, but quickly & dirtily, and without bothering for a font atlas? Read my latest post:

https://poniesandlight.co.uk/reflect/debug_print_text/?mstdn

#vulkan #graphics_programming #debugviewart #glsl

Texture-less Text Rendering

How to draw text to a Vulkan renderpass without binding a single texture

New Island example just landed: <https://github.com/tgfrerer/island/tree/wip/apps/examples/screenshot_example>. With the fpnge png encoder adapter, it becomes possible to write renderpass images to .png almost faster as they get shown to screen -- I made this #debugviewart video from a png sequence recorded by the example itself; no screengrabber involved ;)
island/apps/examples/screenshot_example at wip ยท tgfrerer/island

๐ŸŒ‹๐ŸŽ Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++. - tgfrerer/island

GitHub

Accidental Album Cover.

#debugviewart

entering a house.

(its a sprite substitution, tied to a camera flip. there's an editor view at the end of the clip, to show how this works.)

#DebugViewArt #PixelArt #MastoArt #GameDev #Indiedev #ใƒ‰ใƒƒใƒˆ็ตต

inside view of a cube mapped with a single Hilbert curve (ร  la S2) & rendered with 4 millions particles in WebGL. at this stage, the particles didn't behave properly and created fun, maze-like patterns. #debugviewart

(I'm just trying to cross-possts, don't mind me)

part of an led screen testing tool #debugviewart
Got the carbontube generator scripted in blender, with a bunch of extra features too, I do like python-blender a lot #debugViewArt