#UnityTips reminder: For the most physically realistic collisions and friction in Unity, use Patch Friction Type + Improved Patch Friction.

#Unity #Physics #GamePhysics #GameDev #Unity6 #UnityEngine #IndieDev

#UnityTips An incredibly useful index of official Unity eBooks and resources for developers, updated to Unity 6:

https://unity.com/how-to#all-ebooks

#UnityTips #Unity6 #GameDev #UnityEngine #HDRP

I’ve created a short guide on using Unity’s Universal Render Pipeline (URP), which is currently the de facto graphics standard in Unity.

In my opinion, this guide covers the minimum concepts that need to be understood to configure and use URP correctly.

🔗 Link: https://vehiclephysics.notion.site/universal-render-pipeline-urp-guide

#Unity #Unity6 #URP