The Case of the Missing Shell Icon Overlays
From the Tree Computer Detective Files Dept. [...]
https://awadwatt.com/tezoatlipoca/the-case-of-the-missing-shell-icon-overlays
The Case of the Missing Shell Icon Overlays
From the Tree Computer Detective Files Dept. [...]
https://awadwatt.com/tezoatlipoca/the-case-of-the-missing-shell-icon-overlays
Hai sempre voluto imparare a usare Git (
) per gestire il tuo codice in modo efficiente?
💻 Grazie al corso Git 2026, offerto anche quest'anno come Passion in Action, questo è possibile!
@ItaLinuxSociety @milano @lambrate
#politecnicodimilano #git #svn #corso #course @tecnologia @linux
1/3
@cryptgoat Lange Zeit hab ich tatsächlich mercurial git vorgezogen. Es ist git sehr ähnlich, aber simpler, und gerade für kleinere oder private Projekte daher einfacher und zugänglicher gewesen, als git es war. Aber mittlerweile nutz ich das garnicht mehr und bin komplett auf git umgestiegen.
Tatsächlich wäre übrigens bei der Jobsuche #SVN für mich ein Ablehnungsgrund eines Jobangebots. Das hab ich wähend meiner Schuld und Studiumzeit noch nutzen müssen, und auch immer wieder Profs und auch Kommilitionen gehabt, die sich damals gegen Git gewährt hatten (was dort neu aufkam). Das hat bei mir so viele Narben hinterlassen, damit will ich nie wieder arbeiten :D
I am tackeling my next project in moving away from #BigTech and #USTech companies. This one is one that is really hard for me, and that pains me a bit: I'm moving away from #GitHub - it's hard for me, because I've been brought up with #SVN and instantly fell in love with #DVCS, and with #git I instantly also started using GitHub. And I **really** used it like their slogan suggested: Like "facebook for programmers". I followed friends and colleagues, followed projects I loved and people that seemd interesting to me, and even had a couple of discussions that started with a commit or new repository on Github. Plus, I love their mascot and have a huge amount of stickers featuring #Octocat - to me GitHub was a crucial part of my programming hobby and upbringing.
However, since #Microsoft accquired it, my engagement got less, even though I stayed, because no other solution at that time was remotely what I wanted and loved about GitHub.
Since then, lots of things have happend; GitHub fired people that spoke out against the capitol attack, it does business with ICE, and is now monetizing the works of millions of open source developers with their integration of AI in GitHub that you never agreed to and cannot opt out of. And GitHub's parent company openly supports Trump, and meddles in international juristriction and politics by blocking political enemies of the Trump regime from their accounts (i.e. the E-Mail account of ICC Prosecutors).
I think I won't delete my old GitHub account; but active and new repositories will be moved to @Codeberg - I am not sure if it is the right home for me, or if I long-term will be hosting my own @gitea or @forgejo instance; but for a start I think it is the right thing to do, and as I am currently working on something I would like to put under versioning, now is the best time to do it. So if you want to follow along, here is my new repository host:
#BoycottBigTech #UnplugTrump #privacy #security #souverein #NoAI #AiMisuse #GiveUpGitHub #codeberg #forgejo
[Перевод] SVN vs Git для проектов на Unreal и Unity
Unreal и Unity быстро превращают репозиторий в смесь кода, тяжёлых ассетов и командных привычек — и выбор VCS начинает влиять на работу каждый день. В статье сравниваются SVN и Git именно в контексте UE/Unity: блокировки файлов, права доступа, скорость, ветки и совместимость с CI/CD. Также разберем практические замечания по миграции и тому, как выстроить процесс так, чтобы он был понятен и разработчикам, и людям, которые живут в ассетах.
https://habr.com/ru/companies/otus/articles/1000874/
#системы_контроля_версий #SVN #Git #Unreal_Engine #Unity #бинарные_ассеты #блокировка_файлов
The working copy at '<path>' is too old (format 10) to work with client version '1.14.5 (r1922182)' (expects format 31). You need to upgrade the working copy first.
Nelle ultime settimane, si è ricominciato a parlare di #StopKillingGames dopo l'avvenuta verifica delle firme e - non essendo più così tanto giovine - ho ricordato i "bei-cari-vecchi-tempi" con un amico pressoché coetaneo...
Tempi in cui - per i #LiveService a pagamento - proliferavano progetti #OpenSource (distribuiti tramite #SVN) di server privati che era possibile hostare sulla propria macchina, così da giocare con BEN 16 amici alla volta, usando servizi (allora gratuiti) come #Hamachi.