#Renderdoc v1.42 released. #Vulkan #OpenGL
Release notes: https://github.com/baldurk/renderdoc/releases/tag/v1.42
Builds: https://renderdoc.org/builds
#Renderdoc v1.42 released. #Vulkan #OpenGL
Release notes: https://github.com/baldurk/renderdoc/releases/tag/v1.42
Builds: https://renderdoc.org/builds
For #renderdoc is there no way to get its timeline to scale according to *actual time taken* rather than uniformly scaling it for every event as it does by default?