Showing how your SF Symbol looks next to text. (The symbol is editable, and the text moves with the right hand guide.)
(Precise distance between guide and text will be calibrated later!)
Showing how your SF Symbol looks next to text. (The symbol is editable, and the text moves with the right hand guide.)
(Precise distance between guide and text will be calibrated later!)
As always: There was absolutely NO AI used in any part of the development, and we strongly reject AI in any capacity: https://corkmac.app/our-ai-stance/
#macOS #buildinpublic #macdev #homebrew #CorkApp #antiai #NoAI #fuckai
CORK 2.0.0 PUBLIC BETA 1 IS OUT!
The first preview of Cork 2.0.0 is out for public testing. Remember, this is a beta release full of bugs, not the finished product
What changed? Everything!
There's nothing that wasn't rewritten, improved, or expanded. With this release, Cork is rewritten from scratch and will be much more stable, faster and better
Read more: https://open.substack.com/pub/corkapp/p/cork-200-public-beta-1-out
Get the release: https://github.com/buresdv/Cork/releases/tag/v2.0.0-PUB-BETA-1
#swift #swiftUI #macOS #buildinpublic #macdev #homebrew #CorkApp
BIG CORK NEWS:
First, quickly switching detail panes no longer shows an error, instead correctly switching to the latest selected package. The video contains after, then before
But second, MORE IMPORTANTLY, in a few, I will be releasing a PUBLIC BETA of Cork 2.0.0, which is the complete rewrite of all Cork internals
Follow me so you know when it's available!
#swift #swiftUI #macOS #buildinpublic #macdev #homebrew #CorkApp
In a few minutes, I'll be doing a Cork web stream to prove I still haven't been replaced by an advanced LLM
It will be a bit shorter today, but you should still come hang out: https://twitch.tv/buresdv
#swift #swiftUI #macOS #buildinpublic #macdev #homebrew #CorkApp #Streaming
File wrapper writing tip: pass the .atomic option to the write function. If you don’t, you’ll get an error message in Xcode's console saying you're trying to write to a file that already exists.
SVG import working on my vector graphics library :D