E628: "Spaghettification 2"

YouTube

https://youtu.be/s5TB63WZgsQ

E627: "Bamf Beat 2"
🎵 Jurassic 5 - Jayou
Testing the "Bamf" (X-Men Nightcrawler teleport inspired) effect on the LED wall.

#creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics

E627: "Bamf Beat 2"

YouTube

https://youtu.be/BwkvW4_9zJI

E626: "Audio Trails"
🎵 Jurassic 5 - Jayou
Testing visual response when using constant spawn vs spawn only on audio beat. Obviously a bit easier to differentiate and distinguish what's going on when there's less trails swamping the screen.

#creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics

E626: "Audio Trails"

YouTube

https://youtu.be/X3vUclQK7sA

E625: "Trail Tweak Tests"
Using the live VFX parameter tweak menu to play around with various force amounts, segment life etc.

#creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive

E625: "Trail Tweak Tests"

YouTube
E624: "Maximalism 2: Emissive Trail Boogaloo"

YouTube

https://youtu.be/7nmFHTuxV2o

E623: "Motion To Volume"
🎵 (Random break from an old sample CD, sounds a bit Funky Drummer-ish)
Quick test proof of concept routing overall motion (with falloff) to audio level of looping music (drum break used here).

#creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics

E623: "Motion To Volume"

YouTube

https://youtu.be/FKO9dt8gZDA

E622: "Spaghettification"
Stuck some trails on the "Bamf" particles and it looks a bit like that "Spaghettification" effect from the Loki TV show. :-)
Trails follow the particles, which respond to user motion and fluid sim, so you can swish them around a bit as they spawn in.

#creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive

E622: "Spaghettification"

YouTube

https://youtu.be/dtYa_pEsiuI

E621: "Bamf Beat"
🎵 The Funk Hunters - Way U Walk
Clones triggered on beat (audio transient) - time for some big-fish-little-fish-carboard-box action!

#creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive #audioreactive #audioreactivevisuals #motiongraphics

E621: "Bamf Beat"

YouTube

https://youtu.be/4VsB1lzDzSA

E620: "Bamf"
Trying to make an X-Men Nightcrawler style "Bamf" effect - not bothering with the teleport in, just the "explode to dust" teleport out.
Added a random offset to each particle clone to make it easer to test at my desk - kinda fun having the clones pop up all over the place so I'll keep it as an option toggle in the effect.

#creativecoding #madewithunity #realtime #realtimegraphics #realtimerendering #realtimevfx #procedural #generative #interactive

E620: "Bamf"

YouTube

Released my #godot electric effects today!

As usual the shaders are free along with a few customizable presets: https://binbun3d.itch.io/electric-fx

#godotengine #realtimevfx #gamedev #indiedev