她推开天台的门,暮色就扑过来抱住她。铁栏杆是凉的,手心贴上去,指尖却微微发颤。是风?还是别的什么在抖。
脑子里全是刚才那个画面。
那三个人站在一起,像一幅画好的画,色彩明亮,构图完美,每一笔都恰到好处。
而她站在画框外面。
连看都只能偷偷地看。
面包吃完的时候,她发现自己的手指在微微发抖。
不是冷。
是那种从骨头缝里渗出来的、说不清道不明的酸涩。
她把面包袋子揉成一团,扔进抽屉里。
然后她蹲下身,把脸埋进手臂之间。
走廊外面,那个女孩的笑声又响了一次。
清脆的,明亮的。
像是从另一个世界传来的声音。
#小短篇 #短篇切片 #FlashFiction #Excerpt #FicSnippet
#WritingCommunity #OriginalFiction #Worldbuilding #NarrativeDesign #GameWriting #OC
On a big narrative team, nobody holds the whole world in their head. PlotLens does. Upload your drafts, scripts, and design docs and it builds a single shared canon. Every new scene gets checked against it. When a writer contradicts an established fact, PlotLens flags the conflict and points back to where it was established. The lore stays consistent no matter how deep the branching goes. https://app.plotlens.ai #NarrativeDesign #GameDev #WritingCommunity
PlotLens

My friend Michał „Xtense” Stopa is open to new opportunities! He is an exceptionally talented Lead Narrative Designer and Senior Writer looking for his next adventure in #GameDev. 🎮 Michał combines creative brilliance (emotionally driving narratives & expansive worldbuilding) with strong technical skills (DevOps, Linux, scripting). A rare and highly valuable crossover for any development team!

If you have any leads or just want to expand your network, drop him a line!

👉 LinkedIn: https://www.linkedin.com/in/michał-stopa-a5178870/

#gamewriting #gamedev #gamejobs #narrativedesign #narrativedesigner #gamewriter #gamewritingjobs #gamingindustry #hiring #techjobs #fediversejobs #gamedevjobs #gameindustry #gameindustryjobs

Et votre antagoniste (ie. le boss de fin) ? 😁

Il faudra un jour que je vous parle du moment "autour du feu" en jeu de rôle

#narrativedesign #designnarratif

Richard Dansky talks game writing, player agency, World of Darkness, Ghost Recon Wildlands, Hunt: Showdown, and “The Player-Shaped Hole” at the heart of interactive storytelling.

#GameWriting #NarrativeDesign #GameDev #Gaming #Interviews #ArtInGames #RichardDansky

https://www.fixgamingchannel.com/richard-dansky-interview-from-world-of-darkness-to-ghost-recon-wildlands/?utm_source=mastodon&utm_medium=jetpack_social

Richard Dansky Interview: From World of Darkness to Ghost Recon Wildlands | Fix Gaming Channel

Stay updated with the latest gaming stories, indie developer features, and honest reviews from Fix Gaming Channel.

Fix Gaming Channel

Step-by-Step Method:
1. State your story’s core problem
2. Outline 3–5 key plot beats
3. Add character decisions that drive change
4. End with a twist or resolution

Pro Tips: Avoid overloading with details; keep prompts tight. Test by asking: “Can the AI continue the story without losing the theme?”

#Storytelling #PlotDevelopment #CreativeWriting #NarrativeDesign #AIPrompting #CharacterArcs #ConflictResolution #WorldBuilding #WritingTips #FictionCraft (2/2)

https://careers.activision.com/job/R027477

Narrative Designer - Infinity Ward (Temporary). Santa Monica, CA. #gamedev #narrativedesign #job

Narrative Designer - Infinity Ward (Temporary) in Santa Monica, California, United States of America | Game/Level Design at Activision

Apply for Narrative Designer - Infinity Ward (Temporary) job with Activision in Santa Monica, California, United States of America. Game/Level Design at Activision

Activision
Join Epic Games Today! See Our Latest Career and Job Opportunities.

Visit Epic Games Careers to see the latest jobs and employment opportunities. Join an exciting team pushing the limits in gaming and interactive entertainment.

Epic Games
Senior Narrative Designer | Arma 4 | Bohemia Interactive | Bohemia Interactive Careers

We're looking for an experienced Mid-Senior Narrative Designer to join the Arma 4 narrative team. Design narrative systems, quest structures, and branching dialogue on a project played by millions worldwide. Brno / Prague, hybrid model.