Hot-glued a placeholder flashlight to the side of my character's head because I don't want to put test lighting in some areas as I am focusing on level layouts.
It is embarrassingly simple, but I have a whole design document full of tests I want run when I get around to it. Those tests will help me decide on what to do to make the system (hopefully) very immersive.
Right now, I have it set up with a polish feature I came up with. I haven't seen in other games; the audio/visual feedback from your keystroke to turn the flashlight on or off syncs up with the button press of the flashlight. That means you can press and hold the flashlight key, hear a click, and nothing happens. Then when you release the key, you hear another click and the light comes on.
It's the small details I am enamored with. Just that alone makes the flashlight feel surprisingly good to use, even if it's taped to the side of your head.
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