The next one thing is just a simple tiny working on optimization in Vasya who go to his home 🏑 (the project Codeberg πŸ”οΈ page πŸ‘‰ https://codeberg.org/xolatgames/Vasya-go-to-home)

So you can download the last version of Vasya from the "Release" section πŸ‘‰ https://codeberg.org/xolatgames/Vasya-go-to-home/releases/tag/v1.2.5

Or from my website πŸ™‚. My website also always has last versions of the projects those I makes 😁

#rust #rustlang #macroquad #linux #opensource #game #games #gamedev #2d #2dgame #mazes #maze #inkscape #tiled #TiledMapEditor #AppImage #codeberg

Vasya-go-to-home

This is a simple adventure game where you need to let Vasya to come to his home through the dangerous forest 🌳🌲🌳🌲

Codeberg.org
I just launched the NEXUS-PROTOCOL Hub for my minimalist shooter Z-OVERRIDE.
Built with #Rust and #Macroquad. The challenge was to keep everything under 1MB. Current status: 589KB for Windows and 769KB for Linux. Pure code, procedural visuals, and synthesized audio.
πŸ“‘ Explore the protocol: https://zlormann.github.io/nexus-protocol/
#RustLang #Gamedev #LinuxGaming #SmallWeb #Optimization #NexusProtocol
NEXUS-PROTOCOL // TERMINAL

The next one: I've add few new animations to "Vasya go to home 🏑", improved his performance, and now you can exit to the main menu when you've pressed Esc button in the game (Esc button close the game entirely before)

So you can download the executable of Vasya from here πŸ‘‰ https://codeberg.org/xolatgames/Vasya-go-to-home/releases/tag/v1.2.3

Or check his source code here πŸ‘‰ https://codeberg.org/xolatgames/Vasya-go-to-home

#rust #rustlang #macroquad #opensource #game #games #2d #maze #mazes #gamedev #2dgame #tiled

Hi folks! πŸ‘‹βœŒοΈ What's the beautiful day, right? πŸ™‚

I've publish the new version of "Vasya go to home 🏑", and you can download it from here πŸ‘‰ https://codeberg.org/xolatgames/Vasya-go-to-home/releases/tag/v1.2.2

Also don't forget to check my devlog πŸ‘‰ https://xolat.games/devlogs/2026/03/21/post/ , or it's sometimes better to subscribe on it through RSS πŸ‘‰ https://xolat.games/feed.xml

Have a good day to everyone! πŸ˜‰

#vasya #macroquad #rust #rustlang #game #gamedev #devlog #appimage #linux #games #indiegame #indiedev #inkscape #tiled #TiledMapEditor #2d #maze #arcade

Hi folks! ✌️

Here's the little bugfix of Vasya who go to his home πŸ‘πŸ‘‰ https://codeberg.org/xolatgames/Vasya-go-to-home/releases/tag/v1.2.1

The bug was let you to collect books πŸ“š, restart a level, then collect them again βž•πŸ“š, but the previous ones didn't be erased.

I've fix it! πŸ˜„πŸ˜

#vasya #rust #rustlang #macroquad #2d #maze #game #games #gamedev #indie #indiedev #dev #devlog #arcade #development #appimage #linux #release #inkscape #tiled #TiledMapEditor

Fixed the bug with collecting books πŸ“š - xolatgames/Vasya-go-to-home

## Changes πŸ“ - [x] Fixed the bug where you collect books, restart a level, then you can collect books again, but the previous books didn't be destroyed βž•πŸ“š

Codeberg.org

Hi folks! ✌️

Here's the FINAL update of Vasya who go to his home πŸ‘πŸ‘‰ https://codeberg.org/xolatgames/Vasya-go-to-home/releases/tag/v1.2.0

Now I tested all levels, checked it, and made them walkthroughable πŸšΆβ€β™‚οΈ

Don't forget to check my website πŸ‘‰ https://xolat.games/ , and see you later folks πŸ˜‰

#vasya #rust #rustlang #macroquad #gamedev #indiedev #game #games #2d #maze #arcade #topview #inkscape #tiled #TiledMapEditor #indie #opensource #codeberg #appimage #linux #website #websites #site #sites

The FINAL step! πŸ₯Ύ - xolatgames/Vasya-go-to-home

## The Changes πŸ“ - [x] I tested all levels, edited them, so now they're walkthroughable. - [x] Now you can restart the level by pressing `R` key.

Codeberg.org

Hi, folks! ✌️ I've add main menu options, continue the game ▢️, and also enabling and disabling music and sounds effects 🎢 feature to the game about Vasya who go to Home 🏑

You can download the new version from here πŸ‘‰ https://codeberg.org/xolatgames/Vasya-go-to-home/releases/tag/v1.1.0

Or view his source code πŸ‘‰ https://codeberg.org/xolatgames/Vasya-go-to-home

#rust #rustlang #inkscape #game #gamedev #games #2d #maze #adventure #codeberg #opensource #appimage #linux #linuxgaming #linux_gaming #Vasya #tiled #TiledMapEditor #macroquad

I just published v0.5.0 of my Rust crate quad-gif to display GIF animations using Macroquad. It includes an option to set the FilterMode to allow pixel perfect rendering. It also adds a slightly improved command line parsing.

https://github.com/ollej/quad-gif

#Rust #RustLang #Macroquad #GIF

Rusty Code is a small application that shows a snippet of code. It can be used to show code examples on a big screen. It’s also available as a web page that can show a GitHub gist or code from a URL parameter.

The source code is available here:
https://github.com/ollej/rusty-code

Here is a web demo:
https://ollej.github.io/rusty-code/demo/index.html

#RustLang #Rust #Macroquad

GitHub - ollej/rusty-code: Display source code on screen using Macroquad.

Display source code on screen using Macroquad. Contribute to ollej/rusty-code development by creating an account on GitHub.

GitHub

Last year I started to implement the raytracer from the book The Ray-Tracer Challenge from Pragmatic Programmer by Jamis Buck. It describes all concepts very well, and the implementation is done through cucumber test cases, so it can be followed in any language you want.

http://www.raytracerchallenge.com/

My implementation is coded in Rust and renders the images using the game library Macroquad.
https://github.com/ollej/macroquad-raytracer

#Rust #RustLang #Macroquad #raytracer #gfx #RayTracerChallenge