Played #Keyflower with a some friends from #OaklandishBoardGamers tonight.
Players assemble a small town by bidding on tiles w/workers and gather resources to upgrade the town by placing workers on tiles in the market, your town, and other players towns
Player interaction is high, but not particularly adversarial.
My favorite mechanic is probably how workers “follow suit” when placing or bidding, which can inadvertently put your entire strategy in disarray!
Choosing when to commit how many workers was where I made my most errors, but I feel like I learned a lot more by the end.