CorgiJam

A game jam from 2025-12-10 to 2026-01-12 hosted by Finji. To celebrate the release of CorgiSpace , our new collection of 8-bit games that have short legs on purpose, Finji is hosting a game jam about making g...

itch.io
Appropriately for Ecco News day, I just finished a very self-indulgent little PICO-8 game where you play as a dolphin. Kinda sorta made for / inspired by #CorgiJam
https://biphenyl.itch.io/abyssal

I made a puzzle game for Finji's CorgiJam!

Dig holes and fill them in again
Move trees around
Bonk into walls

All this and more in The Shovelling Hour

itch: https://sparsegamedev.itch.io/the-shovelling-hour
BBS: https://www.lexaloffle.com/bbs/?tid=154260

#CorgiJam #gamedev #pico8 #puzzlegame

The Shovelling Hour by SPARSE//GameDev

Puzzling shovelling

itch.io

My very short entry for #CorgiJam is done ! I left a lot of things on the cutting room floor, and I didn't have time to implement a lot of mechanics, so there's only a few levels, but still : I'm happy with the result !

https://ghettobastler.itch.io/celestial-serpent

#pico8 #gamedev

Today is the last day for submissions to the #CorgiJam. I look forward to playing everyone's games and I hope you enjoy mine too.

CorgiJam: https://itch.io/jam/corgijam

#itchio #gamedev #pico8 #indiegame

CorgiJam

A game jam from 2025-12-10 to 2026-01-12 hosted by Finji. To celebrate the release of CorgiSpace , our new collection of 8-bit games that have short legs on purpose, Finji is hosting a game jam about making g...

itch.io

#CorgiJam Day 26

Ideas and Formula: I tried adding some graphics to the game but they turned out to be too distracting. Perhaps I'll change the color of the background gradually instead.

Things noticed: Any changes to the attention of the player changes the timings. The whole level would need to be re-balanced and the mental load might be too much.

Things to do: The last thing I need to do is record a trailer.

itch.io: https://smohc-stahc.itch.io/katate-yo-no-danmaku

#Devlog #Gamedev #IndieDev #Solodev

片手ーよ の 弾幕 (Katate-yo no Danmaku) by Smohc_Stahc

An experimental game about using a keyboard and mouse

itch.io

#CorgiJam Day 25

Ideas and Formula: I went back to sending the letters out individually instead of advancing them down the screen. This seemed to create more of a threat. It only works for the boss.

Things noticed: The VS compiler doesn't like Japanese. I need to rename the executable by hand.

Things to do: The game could use a background image. Something calming like a forest but at the same time not distracting.

itch.io: https://smohc-stahc.itch.io/katate-yo-no-danmaku

#Devlog #Gamedev #IndieDev #Solodev

片手ーよ の 弾幕 (Katate-yo no Danmaku) by Smohc_Stahc

An experimental game about using a keyboard and mouse

itch.io

#CorgiJam Day 24

Ideas and Formula: I finally have a name for the game. The style of the game is very #Japanese even though the entire thing is in English. I've settled on "片手ーよ の 弾幕" or "Katate-yo no Danmaku".

Things noticed: The length of the tones should decide when the next line is played.

Things to do: I'll need to convert the .wav files I have. My built-in synthesizer is not able to handle this project yet.

itch.io: https://smohc-stahc.itch.io/katate-yo-no-danmaku

#Devlog #Gamedev #IndieDev #Solodev #JP

片手ーよ の 弾幕 (Katate-yo no Danmaku) by Smohc_Stahc

An experimental game about using a keyboard and mouse

itch.io

Last few days of #CorgiJam ! Finally started working on the level selection menu

#pico8 #gamedev

#CorgiJam Day 22

Ideas and Formula: FINISHED! Okay so maybe not really. The game needs sound effects, maybe some music... and a good name.

Things noticed: This code is all trash. I can't reuse any of this. It would take me a whole month to repurpose this garbage. Why do I want to spend a whole month repurposing this garbage?

Things to do: Repurpose this garbage code.

itch.io: https://smohc-stahc.itch.io/katate-yo-no-danmaku

#Devlog #Gamedev #IndieDev #Solodev

片手ーよ の 弾幕 (Katate-yo no Danmaku) by Smohc_Stahc

An experimental game about using a keyboard and mouse

itch.io