As sad as it may be that #GodotCon2023 is over already, I'm more than happy that it wasn't scheduled for December, considering all that snow chaos right now. 😅
As sad as it may be that #GodotCon2023 is over already, I'm more than happy that it wasn't scheduled for December, considering all that snow chaos right now. 😅
🔧 Should you use addons for your #godotengine development? And if yes, which ones?
@bitbraindev game some great advice on that during his #godotcon2023 talk a short while ago:
https://media.ccc.de/v/godotcon2023-57817-super-charging-content-production-with-godot-addons
Kudos to Fernando Cosentino to give his #godotcon2023 talk completely from the #godotengine
Also I learned what a simpit is. 😉
https://media.ccc.de/v/godotcon2023-57819--simplified-flight-simulation-library
Escribo en mi #blog la experiencia y lo que más destaco de mi asistencia con @surreal a la @[email protected] #Múnich, de la que volvimos la semana pasada:
https://blog.virgulilla.com/2023/godotcon-munich-2023/
El #GodotEngine es una herramienta #openSource con una encomiable y acogedora comunidad detrás, como demuestra la gran #GodotCon2023 que organizaron los voluntarios. ¡Hurra!
Neil Holmes gave a great overview at #godotcon2023 about XBox as a platfrom and bringing your game there as an indie dev:If you couldn't make it to #GodotCon (or already feel nostalgic for it ;D), YouTuber JackieCodes released a video of her experience today, including interviews with i.a. @bitbraindev and @flamelizard, and some footage from the venue at Microsoft:
@lentsius Your moderation at #godotcon2023 was brilliant! 🤩
Sorry, we did not get to talk, two days is not nearly enough time. 😉
I am really impressed and a bit surprised how well the @godotcon passed. I still have a day in Munich, but already recovering from the event. I will share a few bits about the conference, but already want to be able to talk myself during the next one!