@gbryant @gardiner_bryant also, I'm still a bit cautious regarding the C&C licenses of #EA's recent "OpenSourceing". Like the "To use the compiled binaries, you must own the game." here: https://github.com/electronicarts/CnC_Red_Alert/tree/main?tab=readme-ov-file#compiling-win32-only
Or the extra clauses in the LICENSE.md. Both might be #GPL incompatible? Also for both this C&C release and #OpenRA assets are not freely licensed.
In contrast, for #Warzone2100, #0ad and #7kaa are fully freely licensed. So I can directly install them on Debian.
GitHub - electronicarts/CnC_Red_Alert: Command and Conquer: Red Alert

Command and Conquer: Red Alert. Contribute to electronicarts/CnC_Red_Alert development by creating an account on GitHub.

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@gbryant @gardiner_bryant the loyalty system in #7kaa needs some getting used to, otherwise you'll be surprised why your own peasants and knights start to attack you after 20min :D. But it also makes it pretty unique.
Friends of mine are big fans of #0ad. Great soundtrack + graphics, big variety of peoples to try. But is also more resource hungry. #Warzone2100 was probably pretty resource optimized back then already, as it had to run on the PlayStation 1, too. And now allows huge battles.
@gbryant @gardiner_bryant as you asked for other #OpenSource games: #Warzone2100, #0ad and #7kaa - all fully freely licensed, including assets. I think wz + 7kaa could be particularly interesting for a vid bc. of their history. When we got our first family PC I also got a games collection, which had both the original C&C and 7kaa. So I got super excited when I discovered a few years ago that 7kaa got opensourced. Gameplay-wise wz is my fav. though, love the huge tech-tree.
#RTS #LinuxGaming
@france @musevg das ist auch mein Favorit! Hat einen super, schön großen tech-tree. War früher mal closed source, gab es auch für die #Playstation. Ist ähnlich wie #7kaa mittlerweile #OpenSource. Gut gepflegter Code und hat eine aktive Community.
@musevg #7kaa fand ich noch ganz witzig, hatte ich in meiner ersten Spielesammlung zu meinem ersten PC. Wurde dann später #OpenSource und ist in gängigen #Linux distros: https://7kfans.com/
Man muss nur einmal dieses Loyalitätsprinzip da raus haben, sonst wundert man sich nach 20min, warum die eigenen Leute einen selber angreifen :-D
Seven Kingdoms Ancient Adversaries

Seven Kingdoms Ancient Adversaries is the real-time strategy game designed by Trevor Chan, now freely available and maintained by the community.

@holarse zur "Frage des Tages": #Warzone2100 oder #SevenKingdomsAncientAdversaries (#7KAA). Beide haben in der Hinsicht eine herausragende Geschichte, dass beide einmal kommerzielle Spiele waren. Und dann später vollständig #GPL lizenziert wurden. Gerade ersteres wird auch noch super aktiv weiter entwickelt.

@myself my favourites are: #Warzone2100 / #wz2100, #0ad and #7kaa. #OpenTTD is also nice. For Warzone and 7kaa I find their history very interesting, they were commercial, closed-source games originally.

And #OpenRA, if that counts. At least its engine is #OpenSource. And it uses the original, non-free textures and sound files from #Dune and #CommandAndConquer #CnC.

And wow, #Mindustry looks great, didn't know about it until now and will definitely need to try it :-).

@phryk #7KAA, Seven Kingdoms: Ancient Adversaries, is another such game. It too was a commerical one, I actually got it in my first games collection for my first PC back then, Play the Games Volume 1. And it is now #OpenSource. "apt-get install 7kaa" and I then have it on my #Debian :-).

https://github.com/the3dfxdude/7kaa
https://www.7kfans.com/
https://en.wikipedia.org/wiki/Seven_Kingdoms_%28video_game%29#Open_source_project

GitHub - the3dfxdude/7kaa: Seven Kingdoms: Ancient Adversaries

Seven Kingdoms: Ancient Adversaries. Contribute to the3dfxdude/7kaa development by creating an account on GitHub.

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