We just added a new example to the Ratatui repository! 🐁
📈 volatility-surface — 3D perspective projection in the terminal.
🦀 Powered by Rust & @ratatui_rs
➡️ Try it out: https://github.com/ratatui/ratatui/tree/main/examples/apps/volatility-surface
We just added a new example to the Ratatui repository! 🐁
📈 volatility-surface — 3D perspective projection in the terminal.
🦀 Powered by Rust & @ratatui_rs
➡️ Try it out: https://github.com/ratatui/ratatui/tree/main/examples/apps/volatility-surface
#genuary2026, day 27:
Lifeform. A shape or structure that behaves as if it’s alive or growing.
made with #p5js
Here's video evidence of having finally achieved MVP status on my years-old #ePaper #cyberdeck concept. I wrote it up on the ol' #gopher log, but here's the TLDR:
#9P enabled me to build the perfect pair of ePaper
#cyberterminal devices -- now made whole with a unique
computing environment built on #Zephyr -- completed by
a #plan9 'rc' workalike shell, with commands for namespace management things and interactive chat over #LoRa --
fulfilling my initial vision for these devices!
Matthias has been hard at work implementing a way to render SVG icons with animations in GTK4: https://blogs.gnome.org/gtk/2025/10/23/svg-in-gtk/

GTK has been using SVG for symbolic icons since essentially forever. It hasn't been a perfect relationship, though. Pre-History For the longest time (all through the GTK 3 era, and until recently), we've used librsvg indirectly, through gdk-pixbuf, to obtain rendered icons, and then we used some pixel tricks to recolor the resulting image according...