released a dependency-free creative coding library nobody asked for today. it draws characters. really fast. you're welcome. :)
docs: https://code.textmode.art
web editor: https://editor.textmode.art
released a dependency-free creative coding library nobody asked for today. it draws characters. really fast. you're welcome. :)
docs: https://code.textmode.art
web editor: https://editor.textmode.art
I've submitted my #7DRL entry: https://sportzer.itch.io/unremembered-vault
I don't generally use pre-existing tilesets, but 32rogues by @seth happened to work really well for this
Bad Quarto and @nickmofo just put out Run Run Run, a collection of code poem where the source code and output fit on a single page.
Here is a photo of my contribution: A Map of Possible Spaces. It's a single line of Node!
You can get the booklet here: https://badquar.to/publications/run_run_run.html
in Wirelight, enemies have a "buffer", a sekiro-style posture bar. but in this case, you damage it by knocking them into things .. walls, each other... yourselfใ#screenshotsaturday #godot
done shrinking these guys
My work on Mind the Nobz over the past few weeks was about finding solutions to two big issues: how to design the appearance of game's numerous elements and how to refine a gameplay that was too vague.
After my generative attempt at designing the Nobz, I received a lot of feedback about their lack of expressiveness, while the hand-drawn ones were much more appreciated.
(1/5)
What's annoying about 16pixel sprites is that they are actually 15px