https://claus.castelodelego.org/posts/2026-03-26-click
Posted a postmortem for the #7drl game I made a few weeks ago. Took longer to finish writing the blog post than I thought it would.
https://claus.castelodelego.org/posts/2026-03-26-click
Posted a postmortem for the #7drl game I made a few weeks ago. Took longer to finish writing the blog post than I thought it would.
Path of Rogue seemed a simple #PathOfExile knockoff using the tried-and-true 3x3 #Rogue level generation, but with a complex skill graph (it's not a tree) (I don't know the original).
https://ordineu.itch.io/path-of-rogue
#7drl #roguelike #gamejam
Cyberdancer was a fun little game where you switch between two worlds at certain points in the dungeon, revealing the alternate abilities of your items. They have punny names like Script Kitty, E-mail and Multithread armour.
We get another entry in the proud tradition of chess roguelikes with the flashy Archesspelago. I got stuck on the first try with an off-colour bishop; complexity escalates quickly.
https://anttihaavikko.itch.io/archesspelago
#7drl #roguelike #gamejam
Wyverning Heights caught my eye because I thought it was hand-drawn; it is explicitly AI-generated as an experiment. It plays as 3D Snake with a ranged attack. There is a useful path display feature, but you can't tilt the view very far.
Intriguing, but not quite meaty enough.
https://jere.itch.io/wyverning-heights
#7drl #roguelike #gamejam #gamedev
Lexicon seemed cool, but was too obscure for me; I didn't really understand what was going on. The screen also felt cramped, but I liked the observation mechanic. Would definitely like this one ironed out.
https://akirassasin.itch.io/lexicon-7drl26
#7drl #roguelike #gamejam
I couldn't help but compare Ex Libris to A Long Day in Hell (see upthread). I liked the concept, but the room generation wasn't that inspiring; you couldn't talk to the other people (but you could pet cats to decrease your stress :3). As my corruption increased, the book contents got zalgofied - you can't read all the books.
I didn't win after two tries.
Next was Nonogueram, which is exactly what it says on the tin. You choose a path through a random graph of difficulties, item shops and healing stops. The hard puzzles were pretty hard in the beginning, but were starting to solve themselves soon with the items.
I wish you could drag the screen.
https://jawdandev.itch.io/nonogueram
#7drl #roguelike #gamejam #nonogram