https://claus.castelodelego.org/posts/2026-03-26-click

Posted a postmortem for the #7drl game I made a few weeks ago. Took longer to finish writing the blog post than I thought it would.

So, I guess I accidentally started making another #7DRL.
#playdate #pulp #roguelike

Path of Rogue seemed a simple #PathOfExile knockoff using the tried-and-true 3x3 #Rogue level generation, but with a complex skill graph (it's not a tree) (I don't know the original).

https://ordineu.itch.io/path-of-rogue
#7drl #roguelike #gamejam

Path of Rogue by OrdiNeu

Path of Exile-inspired Roguelike

itch.io
This afternoon's #Twitch stream: Getting to grips with Pluto, then exploring this years #7DRL crop! https://www.twitch.tv/everydaybear
everydaybear - Twitch

Folk Emerging demo first impressions, maybe some Pluto later if we have time!

Twitch

Cyberdancer was a fun little game where you switch between two worlds at certain points in the dungeon, revealing the alternate abilities of your items. They have punny names like Script Kitty, E-mail and Multithread armour.

https://thaeta.itch.io/cyberdancer
#7drl #roguelike #gamejam

Cyberdancer by thaeta, nickiJupiter

Infiltrate a corrupt cyberpunk corporation.

itch.io

We get another entry in the proud tradition of chess roguelikes with the flashy Archesspelago. I got stuck on the first try with an off-colour bishop; complexity escalates quickly.

https://anttihaavikko.itch.io/archesspelago
#7drl #roguelike #gamejam

Archesspelago by anttihaavikko

itch.io

Wyverning Heights caught my eye because I thought it was hand-drawn; it is explicitly AI-generated as an experiment. It plays as 3D Snake with a ranged attack. There is a useful path display feature, but you can't tilt the view very far.
Intriguing, but not quite meaty enough.

https://jere.itch.io/wyverning-heights
#7drl #roguelike #gamejam #gamedev

Wyverning Heights by jere

Play a pillaging dragon in a grid-based 3D world

itch.io

Lexicon seemed cool, but was too obscure for me; I didn't really understand what was going on. The screen also felt cramped, but I liked the observation mechanic. Would definitely like this one ironed out.

https://akirassasin.itch.io/lexicon-7drl26
#7drl #roguelike #gamejam

Lexicon by akirassasin

A 7DRL roguelike with words

itch.io

I couldn't help but compare Ex Libris to A Long Day in Hell (see upthread). I liked the concept, but the room generation wasn't that inspiring; you couldn't talk to the other people (but you could pet cats to decrease your stress :3). As my corruption increased, the book contents got zalgofied - you can't read all the books.
I didn't win after two tries.

#7drl #roguelike #gamejam

Next was Nonogueram, which is exactly what it says on the tin. You choose a path through a random graph of difficulties, item shops and healing stops. The hard puzzles were pretty hard in the beginning, but were starting to solve themselves soon with the items.

I wish you could drag the screen.

https://jawdandev.itch.io/nonogueram
#7drl #roguelike #gamejam #nonogram

Nonogueram by Jawdan

Nonogram Puzzle Roguelike

itch.io