Ricky David Groner II

@ridigilis
50 Followers
149 Following
82 Posts
@nemesisprime okay good, I’m glad I’m not the only one who noticed this.

@RobW giving users a fun and engaging way to gain more familiarity with accessibility features they may not even know about sounds like a win to me.

What did that guy Wayne Gretzky Michael Scott say again?

@baronetty @twostraws Congrats, Leo! You were my first follower on Mastodon and it’s been a source of inspiration watching you stay committed to the very end. Of course, it’s not really the end…it’s a glorious beginning. I’m looking forward to what comes next!
💡 It really was a hell of a ride 😁 and so many times I wondered if I was or ever would be good enough. The only thing that kept me going was that I had come too far to fail and so I kept going.
During my journey I discovered this wonderful #Swift community. Now I'm part of @iosdevhappyhour and in my spare time I read articles about Swift and #SwiftUI. I mean, it's just crazy 🤯 💡
Today I finished day 100 of #100DaysOfSwiftUI by @twostraws. It's the end.
And to be honest, I feel a bit too overwhelmed to know what to write. Of course I'm proud of myself, because I never thought I'd ever get this far. But I'm also very sad because there's no Paul who will talk to me every day anymore 😢
I started my #SwiftUI journey about six months ago, with the Playground app from #Apple. I discovered Paul's 100 Days via #Reddit and stuck with it to the end. 💡
Today, another two months later, I just released my third and final open-source project, at least for now. It's called Ignite, and it's a Swift static website generator. Your entire site is written as Swift code, then compiled to HTML, JavaScript, and CSS. https://github.com/twostraws/Ignite
GitHub - twostraws/Ignite: A static site generator for Swift developers.

A static site generator for Swift developers. Contribute to twostraws/Ignite development by creating an account on GitHub.

GitHub

Day 245: A little look back at my journey that began 8 months ago, a screen comparison of week 1 vs week 35!

Progress can sometimes get hidden in the daily grind. It's good to take a moment to step back and take in the growth!

#gamedev #gaming #fishing

The last update brings 3D bones for #PixelOver. The next one will introduce inverse kinematics for 3D with the option to add pole target. Coming soon, stay tuned!

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev

@Migueldeicaza @nemesisprime @schwa one thing I’ve found myself wanting is a more ergonomic way of exporting enums:

@ Export var myEnum: MyEnum

I know you can pass a string with all your comma separated options like @ Export(.enum, “one, two, three”), but dang I wish it just worked this way.

Gamedev becomes so much less stressful if you can accept a certain amount of jank, in your art as well as your code.

If gamedev stresses you out, give up on perfection 🙏🏼

#GameDev