#PixelOver 0.18.3 released! Improvements for the Z Order panel but also better 2D mesh triangulation and more...
Detailed changes : https://deakcor.itch.io/pixelover/devlog/1535956/pixelover-0183-better-mesh-triangulation-z-order-panel
#PixelOver 0.18.3 released! Improvements for the Z Order panel but also better 2D mesh triangulation and more...
Detailed changes : https://deakcor.itch.io/pixelover/devlog/1535956/pixelover-0183-better-mesh-triangulation-z-order-panel
#PixelOver 0.18.2 released! Adding 2D lights with support of normal maps and light occluder.
Detailed changes : https://deakcor.itch.io/pixelover/devlog/1508268/pixelover-0182-2d-lights
Asset used for the example : https://trixelized.itch.io/starstring-fields
#PixelOver 0.18.1 STABLE is out!
This update significantly upgrades the animation system: global rest/pose, graph editor, animation save/load, and a new folder-based tree structure.
For detailed changes: https://deakcor.itch.io/pixelover/devlog/1362638/pixelover-0181-animation-improvements
#PixelOver 0.18.1 Beta 2 is out! The update is nearly ready for a release candidate, however, additional features such as animation save/load will be added before.
For detailed changes and access to pre-releases: https://deakcor.itch.io/pixelover/devlog/1157099/pixelover-0181-beta-2-animation-improvements
#PixelOver 0.18.1 Beta 1 is out! Focuses on improving the stability of the newly introduced animation changes and also implements input locking for transforms.
For detailed changes and access to pre-releases: https://deakcor.itch.io/pixelover/devlog/1127549/pixelover-0181-beta-1-animation-improvements
#PixelOver 0.18.1 Alpha 3 is out! Again an alpha bringing a lot of changes to the animation system with a new graph editor and more.
For detailed changes and access to pre-releases: https://deakcor.itch.io/pixelover/devlog/1104770/pixelover-0181-alpha-3-animation-improvements
#PixelOver 0.18.1 Alpha 2 is out! We continue with the animation improvements with a new tree system and the ability to organize animations into folders.
For detailed changes and access to pre-releases:
https://deakcor.itch.io/pixelover/devlog/1069908/pixelover-0181-alpha-2-animation-improvements
#PixelOver 0.18.1 Alpha 1 is out! Introducing the global rest/pose mode. The next pre-releases will bring more improvements about the animation system.
For detailed changes and access to pre-releases: https://deakcor.itch.io/pixelover/devlog/1029178/pixelover-0181-alpha-1-animation-improvements
Some (slow) progress on that character.
Hard to sync time and motivation together these days.
I'll probably have to tweak everything so I can animate it in #PixelOver without too much post-correction in #Aseprite afterwards.
#PixelOver 0.18 stable is out! Adding 2D & 3D text objects.
For detailed changes:
https://deakcor.itch.io/pixelover/devlog/1000281/pixelover-018-2d-3d-text-objects