#PixelOver 0.18.1 STABLE is out!
This update significantly upgrades the animation system: global rest/pose, graph editor, animation save/load, and a new folder-based tree structure.

For detailed changes: https://deakcor.itch.io/pixelover/devlog/1362638/pixelover-0181-animation-improvements

#GodotEngine #indiedev #pixelart #gamedev

#PixelOver 0.18.1 Beta 2 is out! The update is nearly ready for a release candidate, however, additional features such as animation save/load will be added before.

For detailed changes and access to pre-releases: https://deakcor.itch.io/pixelover/devlog/1157099/pixelover-0181-beta-2-animation-improvements

#GodotEngine #indiedev #pixelart #gamedev

PixelOver 0.18.1 beta 2 - Animation Improvements - PixelOver by Deakcor

Hello! This is the second beta release featuring major animation improvements. Significant improvements in the stability of the newly introduced features. The update is nearly ready for a release cand...

itch.io

#PixelOver 0.18.1 Beta 1 is out! Focuses on improving the stability of the newly introduced animation changes and also implements input locking for transforms.

For detailed changes and access to pre-releases: https://deakcor.itch.io/pixelover/devlog/1127549/pixelover-0181-beta-1-animation-improvements

#GodotEngine #indiedev #pixelart #gamedev

#PixelOver 0.18.1 Alpha 3 is out! Again an alpha bringing a lot of changes to the animation system with a new graph editor and more.

For detailed changes and access to pre-releases: https://deakcor.itch.io/pixelover/devlog/1104770/pixelover-0181-alpha-3-animation-improvements

#GodotEngine #indiedev #pixelart #gamedev

#PixelOver 0.18.1 Alpha 2 is out! We continue with the animation improvements with a new tree system and the ability to organize animations into folders.

For detailed changes and access to pre-releases:
https://deakcor.itch.io/pixelover/devlog/1069908/pixelover-0181-alpha-2-animation-improvements

#GodotEngine #indiedev #pixelart #gamedev

#PixelOver 0.18.1 Alpha 1 is out! Introducing the global rest/pose mode. The next pre-releases will bring more improvements about the animation system.

For detailed changes and access to pre-releases: https://deakcor.itch.io/pixelover/devlog/1029178/pixelover-0181-alpha-1-animation-improvements

#GodotEngine #indiedev #pixelart #gamedev

PixelOver 0.18.1 alpha 1 - Animation Improvements - PixelOver by Deakcor

Hello! This is the first alpha release featuring major animation improvements. This update introduces the new global Rest/Pose mode , a huge change in how PixelOver handles animations. With this syste...

itch.io

Some (slow) progress on that character.
Hard to sync time and motivation together these days.

I'll probably have to tweak everything so I can animate it in #PixelOver without too much post-correction in #Aseprite afterwards.

#pixelart #gamedev

Merged all the placeholder animations I made so far 🤘

#pixelover #gamedev #pixelart

#PixelOver 0.18 Release Candidate 1 is out! Adds 2D & 3D text objects.

For detailed changes and access to pre-releases: https://deakcor.itch.io/pixelover/devlog/988393/pixelover-018-rc-1-2d-3d-text-objects

#GodotEngine #madewithgodot #indiedev #pixelart #gamedev