My latest jam game: Witch Mode #GodotEngine #gamedev #indiedev
My latest jam game: Witch Mode #GodotEngine #gamedev #indiedev
#GodotEngine 4.4 is finally here! 🚀
Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes, and more!
My submission to #GDKO round 1: Basketball Breakout 3D
I made a game for Trijam 303: Elastic Crawler
This allows having smooth visuals even when physics ticks do not coincide with rendered frames.
The PR for 2D physics interpolation (minus particles for now) is ready for review: https://github.com/godotengine/godot/pull/88424
We're in the _process of bringing back physics interpolation in Godot 4.x! (Originally implemented in 3.x by lawnjelly)
Pictured: a funny interpolation bug that has already been fixed. #GodotEngine #gamedev #indiedev
An unofficial Box2D physics server for Godot Engine, implemented as a GDExtension - GitHub - rburing/physics_server_box2d: An unofficial Box2D physics server for Godot Engine, implemented as a GDEx...