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8 Posts
Experimental mathematics researcher, game developer, contributor to Godot Engine.
Basketball Breakout 3D by rburing

Shoot the ball and break the wall!

itch.io

I made a game for Trijam 303: Elastic Crawler

https://rburing.itch.io/elastic-crawler

#gamedev #indiedev #GodotEngine

Elastic Crawler by rburing

Stretch and move your body to grab items!

itch.io

We're in the _process of bringing back physics interpolation in Godot 4.x! (Originally implemented in 3.x by lawnjelly)

Pictured: a funny interpolation bug that has already been fixed. #GodotEngine #gamedev #indiedev

Happy new year! Here's Box2D physics integrated into Godot as a GDExtension, meaning that it works with all the usual body/collision nodes (work in progress, early stages): https://github.com/rburing/physics_server_box2d #GodotEngine #Box2D #gamedev
GitHub - rburing/physics_server_box2d: An unofficial Box2D physics server for Godot Engine, implemented as a GDExtension

An unofficial Box2D physics server for Godot Engine, implemented as a GDExtension - GitHub - rburing/physics_server_box2d: An unofficial Box2D physics server for Godot Engine, implemented as a GDEx...

GitHub