Philip Steiner πŸ‡¨πŸ‡¦ πŸš€

3 Followers
108 Following
219 Posts
Likes to fiddle with code. If it blinks, I click it. Aspiring game dev. 3D printing, sometimes. Arduino, etc. other times. Hiking and biking. Player of RetroFuture video games. Reads science fiction, history, anything really. Fiddles with 3D Printing, OpenSCAD, Arduino, etc.. Plotting a SciFi novel that's been in my head for 30+ years. Perpetually perplexed.
Websitehttps://www.psteiner.com
If you have a parrot and you don’t teach it to say, β€œhelp I’ve been turned into a parrot” you’re wasting everyone’s time.

How would we know that Twitter has become a ghost town?

I think it’s happening already, and we know because Elon accidentally told us.

My latest, on Substack:

https://davekarpf.substack.com/p/twitter-tumbleweed-watch

Twitter Tumbleweed Watch

The "view" count reveals a different story than Elon intended

The Future, Now and Then

I found a box of drink coasters in the shape of a save icon!

How cool is that?

Could Rice 3D Printer Filament be the New Standard?

There could be rice 3D printer filament on the market soon.

#3Dprinting #AdditiveManufacturing

https://www.fabbaloo.com/news/could-rice-3d-printer-filament-be-the-new-standard

Could Rice 3D Printer Filament be the New Standard? Β« Fabbaloo

There could be rice 3D printer filament on the market soon.

Fabbaloo
@stephensmith Great idea! Godot newbie-ish here - we can create our own node types?! How? Any links to documentation for this trick?

Godot tip: By far the most useful node I've ever created is a simple VisualDebuggingNode. Basically a bright red circle or sphere (depending if 2D or 3D) which I can attach to anything to see exactly where its parent is, and where the origin is.

#godot #godotengine

HI I WOULD LIKE TO CRAM YOU AND A THOUSAND STRANGERS INTO A MALL FOR A WEEK WHERE YOU HAVE TO MAKE SMALL TALK THE WHOLE TIME AND YOUR ONLY ESCAPE IS DROWNING AND ALSO YOU PAY ME MONEY

- inventor of the cruise ship

@renataf @brentendo chiming in, I just learned today that Juan Linitsky one of the Godot Engine founder devs said they settled on the name 'Godot' because they would always be waiting for it to be perfect, and of course it would never be so...
@lukefilewalker well since yesterday it's been "Jump!" for me, RIP Anita Pointer