Just learned how to do tilesets and tile maps in Godot! Working through 'Godot Engine Game Development Projects' (2018) by Chris Bradfield (Godot contrib). There are gaps in the instructions, and he wrote for v3.0 while I'm using v3.5, so menus etc. have changed, HOWEVER those gaps just force me to figure out things on my own, which leads to deeper understanding than just rote following of steps. Godot is beginning to stick in my brain.
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