Nexus Storm presentation and behind the scene of game.
youtu.be/sQLHdxiSNIs
C++, C#, 3D dev, raylib, monogame, Godot and procedural generators !
Wishlist "Nexus Storm" on Steam now!
https://store.steampowered.com/app/3439870/Nexus_Storm/
"Nexus Storm" Discord
discord.gg/VKGEyBqbmt
Nexus Storm presentation and behind the scene of game.
youtu.be/sQLHdxiSNIs
NVIDIA x #GodotEngine with the new Godot RTX fork.
Brings ray/pathtracing to Godot 4.7... and this time, I got it working properly and show you how you can do the same!
It's VERY glitchy but very cool.
https://gamefromscratch.com/nvidia-release-rtx-powered-godot-fork/
First tests at the beginning of level 3 ! There's still a lot of work to be done on the monsters' behavior and the effects but it's the beginning...
I'm working on level03 with new monsters and a big boss !
This is the first time I'm going to animate a 3d voxel model with rig !
And this is the first time I've worked under Linux ๐
Pfew, presentation is finished! ๐ฑ A bit stressful but I hope it went smoothly for the audience... ๐ค
I'm super thrilled to be able to finally share the project I have been working on in the past months https://retroc64.github.io/ ๐ฅณ
Now, Happy Coding with the C64 and .NET! ๐
Programming the Commodore 64 with .NET Build, assemble, run and debug C64 programs without leaving your IDE... Retro development, reimagined through modern tooling! Get Started > Examples > Your browser does not support WebM video. ๐ Zero Friction Dev Loop Emit PRG/D64 and auto-launch live coding into VICE straight from .NET. Introduction > ๐ฅ๏ธ Fluent Assembler With Asm6502 Labels, sections, data blocks, helpers, and source mapping back to C#. Assembler...
Hello,
I've been working for a few years on an indie game, Nexus Storm inspired by various shoot-'em-ups (Sanxion, Battle Squadron, R-Type ...)
๐ Steam page:
https://store.steampowered.com/app/3439870/Nexus_Storm/
If you like the project, a wishlist would be a great help. ๐
Egor landed yesterday a great document about C# "Unsafe code best practices" https://github.com/dotnet/docs/blob/main/docs/standard/unsafe-code/best-practices.md ๐
Even if you think you know them, it is a good read as a reminder! ๐