Patrick / đŸ”Ĩ Lizard

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346 Following
343 Posts
(he/him) 🇩đŸ‡Ē Biomimicry engineer đŸ§ŦđŸ”Ŧâš™ī¸ Python 🐍 and #Gamedev #Indiedev đŸ•šī¸đŸŽŽ Doing C++ and Shaders for #GodotEngine, Watershader Addict 🌊 â¤ī¸
LinkTreehttps://linktr.ee/patrickflamelizard
Support my Work â˜•ī¸ â¤ī¸https://ko-fi.com/flamelizard
âš™ī¸ GDExtension Templatehttps://github.com/paddy-exe/GDExtensionSummator
We are looking for a few more workshops for #GodotFest! Submissions are open for two more days, go snatch a free speaker ticket! -> https://GodotFest.com/#talks
GodotFest 25

GodotFest 25 - Munich, November 11 & 12

GodotFest 25

The first day of the #GodotCamp 2025 was a huge success, people had so many interesting session ideas!
Thanks to everyone who participated â¤ī¸

Stay tuned for more reports of our event.
#GodotEngine #Barcamp #GameDev

Ready for GodotCamp 2025? 🎉 Tickets are on sale NOW! (limited availability, ~90)

Join us May 24-25 in Karlsruhe, Germany for an attendee-driven Barcamp weekend: you bring the talks, projects & ideas!

Info & Tickets:
🌐 https://gc2025.godot-karlsruhe.de
đŸ’Ŧ https://discord.gg/wrHWpsbZKn

#GodotEngine #GodotCamp #GameDev #Barcamp #Karlsruhe

Godot Stammtisch Karlsruhe

Der Stammtisch rund um Godot in Karlsruhe

Please help a friend out with his Master's thesis by playing his #Godot game, Liskara! It automatically collects anonymized data about your play style, no need to fill out a survey (you'll be shown the data at the end before it's uploaded). It takes about 10 minutes and you need both KB+mouse and a gamepad (you'll be asked to switch between them, for science)

 https://1drv.ms/u/c/9d53ca46dc722e32/ETkE9TGy_dROtDiVDcNMNMsB9hREZvKXh6Vin6QHuN19zQ

 https://1drv.ms/u/c/9d53ca46dc722e32/ESCxZWpaTAxLnj-BvgFwmsMBg75BVMCF_C6zoiQ8yO_TQQ

Gameplay video:

Microsoft OneDrive

I finally finished my blog post on how to use C/C++ package managers with SCons and integrating third-party libraries into your projects. This can be useful for all Godot GDExtension users wanting to integrate a library in C++

https://paddy-exe.github.io/posts/how-to-use-scons-with-cpp-package-managers/

#godot #scons #cpp

How to use the SCons build-system with C++ software package managers (vcpkg, conan) | đŸ”Ĩ Lizard's Blog

A blog about my programming projects with the Godot Engine 🎮👾, Shaders and VFX ✨ as well as C++ for GDExtension âš™ī¸

đŸ”Ĩ Lizard's Development Blog

I finally finished my blog post on how to use C/C++ package managers with SCons and integrating third-party libraries into your projects. This can be useful for all Godot GDExtension users wanting to integrate a library in C++

https://paddy-exe.github.io/posts/how-to-use-scons-with-cpp-package-managers/

#godot #scons #cpp

How to use the SCons build-system with C++ software package managers (vcpkg, conan) | đŸ”Ĩ Lizard's Blog

A blog about my programming projects with the Godot Engine 🎮👾, Shaders and VFX ✨ as well as C++ for GDExtension âš™ī¸

đŸ”Ĩ Lizard's Development Blog

The cross-platform free and open source Godot Engine has another showreel up, giving you a nice look at what some developers have been making with it.
https://www.gamingonlinux.com/2024/12/godot-engines-2024-showreel-shows-a-lot-of-fun-stuff-for-the-open-source-game-engine/

#OpenSource #Video #GodotEngine #GameDev #Roundup #Misc

Godot Engine's 2024 Showreel shows a lot of fun stuff for the open source game engine

The cross-platform free and open source Godot Engine has another showreel up, giving you a nice look at what some developers have been making with it.

GamingOnLinux

New article - setting up remote debugging on the Steam Deck for Godot games!

https://rp.wtf/articles/remote-debugging-godot-games-on-the-steam-deck/

#GodotEngine #godot

Remote debugging Godot games on the Steam Deck | rp.wtf

Debug your game on Valve's Steam Deck from the comfort of your workstation.

Thanks to tetrapod00 on GitHub the Realtime-Caustics VFX repo was updated to Godot 4.3+

https://github.com/paddy-exe/Godot-RealTimeCaustics

#GodotEngine #Godot #VFX

GitHub - paddy-exe/Godot-RealTimeCaustics: RealTime-ish Caustics in the Godot Game Engine

RealTime-ish Caustics in the Godot Game Engine. Contribute to paddy-exe/Godot-RealTimeCaustics development by creating an account on GitHub.

GitHub

Thanks to tetrapod00 on GitHub the Realtime-Caustics VFX repo was updated to Godot 4.3+

https://github.com/paddy-exe/Godot-RealTimeCaustics

#GodotEngine #Godot #VFX

GitHub - paddy-exe/Godot-RealTimeCaustics: RealTime-ish Caustics in the Godot Game Engine

RealTime-ish Caustics in the Godot Game Engine. Contribute to paddy-exe/Godot-RealTimeCaustics development by creating an account on GitHub.

GitHub