| LinkTree | https://linktr.ee/patrickflamelizard |
| Support my Work âī¸ â¤ī¸ | https://ko-fi.com/flamelizard |
| âī¸ GDExtension Template | https://github.com/paddy-exe/GDExtensionSummator |
| LinkTree | https://linktr.ee/patrickflamelizard |
| Support my Work âī¸ â¤ī¸ | https://ko-fi.com/flamelizard |
| âī¸ GDExtension Template | https://github.com/paddy-exe/GDExtensionSummator |
The first day of the #GodotCamp 2025 was a huge success, people had so many interesting session ideas!
Thanks to everyone who participated â¤ī¸
Stay tuned for more reports of our event.
#GodotEngine #Barcamp #GameDev
Ready for GodotCamp 2025? đ Tickets are on sale NOW! (limited availability, ~90)
Join us May 24-25 in Karlsruhe, Germany for an attendee-driven Barcamp weekend: you bring the talks, projects & ideas!
Info & Tickets:
đ https://gc2025.godot-karlsruhe.de
đŦ https://discord.gg/wrHWpsbZKn
Please help a friend out with his Master's thesis by playing his #Godot game, Liskara! It automatically collects anonymized data about your play style, no need to fill out a survey (you'll be shown the data at the end before it's uploaded). It takes about 10 minutes and you need both KB+mouse and a gamepad (you'll be asked to switch between them, for science)
https://1drv.ms/u/c/9d53ca46dc722e32/ETkE9TGy_dROtDiVDcNMNMsB9hREZvKXh6Vin6QHuN19zQ
https://1drv.ms/u/c/9d53ca46dc722e32/ESCxZWpaTAxLnj-BvgFwmsMBg75BVMCF_C6zoiQ8yO_TQQ
Gameplay video:
I finally finished my blog post on how to use C/C++ package managers with SCons and integrating third-party libraries into your projects. This can be useful for all Godot GDExtension users wanting to integrate a library in C++
https://paddy-exe.github.io/posts/how-to-use-scons-with-cpp-package-managers/
I finally finished my blog post on how to use C/C++ package managers with SCons and integrating third-party libraries into your projects. This can be useful for all Godot GDExtension users wanting to integrate a library in C++
https://paddy-exe.github.io/posts/how-to-use-scons-with-cpp-package-managers/
The cross-platform free and open source Godot Engine has another showreel up, giving you a nice look at what some developers have been making with it.
https://www.gamingonlinux.com/2024/12/godot-engines-2024-showreel-shows-a-lot-of-fun-stuff-for-the-open-source-game-engine/
New article - setting up remote debugging on the Steam Deck for Godot games!
https://rp.wtf/articles/remote-debugging-godot-games-on-the-steam-deck/
Thanks to tetrapod00 on GitHub the Realtime-Caustics VFX repo was updated to Godot 4.3+
Thanks to tetrapod00 on GitHub the Realtime-Caustics VFX repo was updated to Godot 4.3+