Brendan Keogh

1.4K Followers
232 Following
263 Posts
Videogame industry & culture researcher, QUT Digital Media Research Centre. 
Senior Lecturer, QUT School of Communication. 
Organiser, Squiggly River Game Collective. 
Writer, independent gamemaker. 
Brisbane, Australia. He/him
Twitterhttps://twitter.com/BRKeogh
Websitehttps://brkeogh.com
Gameshttps://brkeogh.itch.io
Brendan Keogh's Putting Challengehttps://store.steampowered.com/app/1625830/Brendan_Keoghs_Putting_Challenge/
Still really like Mastodon but I seem to be having an easier time of committing to Bluesky as a Twitter alternative more than this place sorry. Will still try to post and look here occasionally, but you can also find me at Bluesky at https://bsky.app/profile/brkeogh.bsky.social
Brendan Keogh (@brkeogh.bsky.social)

Videogame industry & culture researcher. The Videogame Industry Does Not Exist (MIT Press): http://mitpress.mit.edu/9780262545402/ he/him

Bluesky Social

Dan Golding, Taylor Hardwick, and myself have throughout this year been working on this research project for Creative Australia to map the size and scope of the Australian game music sector. We did a heap of interviews and a big survey, and discovered a heap of stuff about how composers and musicians are working with game developers across Australia.

We've now published a huge report, that you can download and read for free. It's about Australia, but I imagine will be just as interesting/valuable for understanding how these dynamics work globally, too.

#gamedev #music #mediastudies #CreativeIndustries

https://creative.gov.au/advocacy-and-research/australian-music-and-games-2023-benchmark-2/

Australian Music and Games 2023 Benchmark

...

Creative Australia
@zoy Amazing! Congratulations!!

At long last, after literal years of challenges and delays (journal's fault, not the authors'), the SURVIVING WHITENESS IN GAMES special issue of Journal of Games Criticism is now published in full. *14* incredible articles on games and race from a variety of different perspectives.

https://gamescriticism.org/issue-5A/

#gamestudies #mediastudies #commadon #academia #research #gamedev #gamecriticism

VOLUME 5, SPECIAL ISSUE A (SEPTEMBER, 2023)

SURVIVING WHITENESS IN GAMES Introduction Bonus issue editors: Sabine Harrer, Mahli-Ann Butt, Rilla Khaled, Florence M. Chee, Amani Naseem, Katta Spiel, Cale Passmore, Kishonna L. Gray, Outi Laiti …

Journal of Games Criticism
@vampiress i may have just assumed (I don’t really follow pre release discourses) but seems wild not to do it
@vampiress wasn’t it meant to be like actual space flight and descending onto planets?? Such a bummer to just choose on a menu
@vampiress 100%! The way all objects, interactive or not, look identical is wild