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Animation Global magazine did an article on Blender Education. This magazine was handed out at Annecy!
Join the new #AMD Developer Community Discord today to:

πŸ’₯ Connect with fellow developers and AMD staff
πŸ’₯ Ask questions and share ideas about #gamedev #AI dev, and more!

πŸ‘‰ Sign up now: https://discord.gg/amd-dev

Blender 4.5 beta is here and boy is there one gigantic new features...

Vulkan support!

Of course this isn't it, there's actually a ton of great new quality of life features in there... and Vulkan!

https://gamefromscratch.com/blender-4-5-beta-arrives-with-vulkan-support/

#gamedev #Indiedev

Blender 4.5 Beta Arrives with Vulkan Support – GameFromScratch.com

Explore the highly anticipated Blender 4.5 Beta release, now featuring official Vulkan rendering support! Discover improved performance, enhanced viewport interaction, and a host of new tools for 3D modeling, animation, and more.

GameFromScratch.com

I'm directing another short film this year! Super excited!!

https://studio.blender.org/blog/announcing-singularity/

#b3d #blender3d #blender

Announcing 'Singularity' - Blender Studio

Let's set out on an epic space adventure to put our painterly tools to the test!

Blender Studio

πŸ“£ Blender is looking for people to join the team! Read our new job postings and get in touch - let's collaborate!

➑️ UX Designer | Dev Manager | Render and Graphics Engineers ✍️

#b3d #cganimation #rendering #uxdesign #jobs #apply
https://www.blender.org/jobs/

Jobs β€” blender.org

Join a team of passionate developers redefining the future of 3D creation.

blender.org
Blend files can execute malware

In case anyone needs another reminder not to click untrusted links on the internet : This week Superhive (formerly Blender Market) vendors were the target of some malicious attacks. Many (myself included) received a legitimate-sounding support ticket asking for help with their product, probably AI-generated to target them specifically. Attached to the ticket was a seemingly innocent blend file. A chair model. When opening the file, Blender asks if you want to execute β€œrig_ui.py”. Sure, w...

Blender Artists Community
The 2025 LunarG Ecosystem Survey Results are here! See what Vulkan developers had to say about the state of the Vulkan ecosystem. Highlights in the blog post and a link to the full report! https://khr.io/1il
2025 LunarG Ecosystem Survey Results Released! - LunarG

Our annual survey results are in, and once again there are some interesting results! Read the summary blog post and download the entire report.

LunarG

Vulkan is ready! πŸŒ‹
...for testing.

Help getting Vulkan ready by testing it and sharing your feedback with the developers. Learn more: https://devtalk.blender.org/t/vulkan-feedback-and-testing/39900 #b3d #Vulkan

Vulkan: Feedback and testing

Hi all, The Vulkan project is getting to a state where we need to validate if it can become an official supported backend (not experimental). Last month effort was spent to make the viewport performance comparable to OpenGL. Vulkan is used to draw the user interface and EEVEE. [!NOTE] Using Vulkan as a Cycles backend is NOT a target. It will have too many limitations concerning maintainability and features. We would like feedback on stability, features not working and troublesome platforms...

Developer Forum

Worked on #OpenXR #Vulkan support inside #Blender3d. After a couple of days hacking it is clear how the final solution would look like.

The rendering and displaying part is working. But need external memory to give the offscreen render result to OpenXR swapchain.

Time to add support for VK_KHR_external_memory_*.

https://projects.blender.org/blender/blender/pulls/133824

WIP: Vulkan: OpenXR support

Ref #133718 **Outline of the implementation** The Blender's VkInstance cannot be shared with OpenXR VkInstance. The reason is a chicken and egg problem where OpenXR needs to be started before Vulkan. OpenXR can add special vulkan specific requirements (instance&device) that are only available w...

Blender Projects

#phoronix did a post about #blender3d transition to #vulkan.

https://www.phoronix.com/news/Blender-Vulkan-Exciting-2025

They mention the work on GPU based subdivision. Today I was able to use GPU based subdivision on both Metal and Vulkan backend. Still in development.

Made possible by the #devfund !

Blender's Vulkan Renderer Is Making Great Progress To Production Readiness This Year

With the release of Blender 4.3 last November an experimental Vulkan back-end was added and it continues to be improved upon for modernizing this 3D creation suite for digital artists and serving a variety of other purposes