The difference in efficiency between SDF 3D and polygonal 3D. 😁

And I've got file compression turned on in Blender, otherwise the file would be even bigger. πŸ˜…

#SDFModeler #SDF #3D #3DModeling #3DRendering #CGI #graphics #editor #app #apps #tools #software #tech #technology #apple #Mac #macOS #iOS #iPhone #iPad #linux #windows #tip #tips #FreeSoftware #free #FOSS #OpenSource #Blender #Blender3D #B3D

@metin wow !!
@nico @metin huge difference, can you explain what SDF is in terms a simpleton like me can understand? looks useful for the demoscene...

@dm319 @nico SDF actually originated from the demoscene. πŸ˜ƒπŸ‘ It's essentially math describing a shape based on the distance between points in shader space. It can be 2D or 3D. E.g. a sphere is sqrt(xΒ²+yΒ²+zΒ²)-r . To visualize the mathematical shapes, a method like ray-marching is used, comparable with voxelization.

More can be read here:

https://blenderartists.org/t/the-big-sdf-thread/1293075

#math #mathematics #SDF #SDFModeler #3D #3DModeling #3DRendering #CGI #graphics #editor #app #apps #tools #software #tech #technology

The big SDF thread

πŸ“… Latest edits ( recent additions are marked with πŸ†• )… March 26 ─ Reorganized the SDF 3D modeling in Blender section. March 22 ─ Added Unity Ray Marching and Cone Marching in Three.js to the Reference βž” Miscellaneous section. March 14 ─ Added A Recursive Algorithm to Render Signed Distance Fields to the Reference βž” Miscellaneous section. β„Ή SDF info SDF stands for Signed Distance Fields, a volume-oriented 3D modeling method that offers more creative freedom ...

Blender Artists Community