๐Ÿงต 1/x

A thread about my game dev years (late 1980s - late 1990s)โ€ฆ

Our small Dutch dev team's name was initially Soft Eyes. An Amiga shooter titled Venom Wing was our first internationally distributed game, published by the British Thalamus in 1990. I made part of the graphics.

Downloads and more: https://linksta.cc/@seven โž” Team Hoi

#TeamHoi #PixelArt #GameDev #gaming #games #game #RetroGaming #RetroComputing #retro #history #commodore #amiga #IT #tech #technology #design #artwork #art #artist

๐Ÿงต Game dev years, 2/x

The box cover artwork for our Venom Wing Amiga game was painted by the late, great Oliver Frey. As a youngster, I was so proud to see the ad in one of my favorite game magazines at the time: Zzap 64. ๐Ÿคฉ

Downloads + more: https://linksta.cc/@seven โž” Team Hoi

#TeamHoi #GameDev #gaming #games #game #gamer #RetroGaming #RetroComputing #RetroGames #VintageComputing #retro #history #commodore #amiga #computing #IT #tech #graphics #CGI #design #artwork #art #artist #GraphicDesign

๐Ÿงต Game dev years, 3/x

Our composer Ramon Braumuller's four-channel title track for the Venom Wing Amiga game, published by Thalamus in 1990. The repeating track was made in our own SIDmon Amiga music editor.

Downloads + more: https://linksta.cc/@seven โž” Team Hoi

#TeamHoi #chiptune #music #ElectronicMusic #GameDev #gaming #games #game #gamer #RetroGaming #RetroComputing #RetroGames #VintageComputing #retro #history #commodore #amiga #computing #IT #tech #technology #vintage #digital #DigitalArt

๐Ÿงต Game dev years, 4/x

Following Venom Wing in 1990, our next major project was an Amiga platform game called Hoi. I penned down preliminary ideas and sketches in a ruled notebook.

#TeamHoi #GameDev #gaming #games #game #gamer #RetroGaming #RetroComputing #RetroGames #drawing #VintageComputing #retro #history #commodore #amiga #tech #technology #vintage #sketch #CharacterDesign #design #artwork #art #artist #arte #arts #GraphicDesign #MastoArt #FediArt #CreativeToots #ArtistsOnMastodon

๐Ÿงต Game dev years, 5/x

My 320 x 256 pixels intro picture for our 1992 Hoi platform game.

I initially made this in the Amiga's "Half-Brite" 64 colors mode, but the intro's 7-channel music took so much processing power that the image needed to be reduced to 16 colors, hence the harsh sky shades. ๐Ÿฅฒ

Downloads + more: https://linksta.cc/@seven โž” Team Hoi

#TeamHoi #PixelArt #GameDev #gaming #games #game #RetroGaming #RetroComputing #retro #history #commodore #amiga #tech #design #artwork #art #artist

๐Ÿงต Game dev years, 6/x

Our composer Ramon Braumuller's 7-channel intro track for the 1992 Hoi Amiga game, made in our own Digital Mugician Amiga music editor.

The Amiga only had 4-channel audio via a custom chip, the other 3 channels were added via CPU power.

Downloads + more: https://linksta.cc/@seven โž” Team Hoi

#TeamHoi #chiptune #music #ElectronicMusic #GameDev #gaming #games #game #gamer #RetroGaming #RetroComputing #RetroGames #VintageComputing #retro #history #commodore #amiga #IT #tech

๐Ÿงต Game dev years, 7/x

A scene from level 2 of our 1992 Hoi platform game.

The crane's chain featured a real-time deformation effect.

Downloads + more: https://linksta.cc/@seven โž” Team Hoi

#teamhoi #PixelArt #gamedev #gaming #games #game #gamer #retrogaming #retrocomputing #retrogames #retrotech #vintagecomputing #retro #History #commodore #amiga #IT #Tech #vintage #digital #DigitalArt #graphics #cgi #CharacterDesign #design #artwork #art #artist #arte #arts #graphicdesign #animation #gif

@metin

i love his little waddle so much

@gloriouscow Thank you! ๐Ÿ˜Š The character sprite had to fit in 32 x 32 pixels, so I didnโ€™t have enough space for a proper walk cycle, but that restriction turned it into a cute waddle. ๐Ÿ™‚
@metin
The creature reminds me of a creature was in the C64 game "Eat your greens"
@goerp ๐Ÿ˜ƒ It's a new game, so maybe he played Hoi. ๐Ÿ™‚
@metin
Ah yes, that's what I meant.
(But my first draft of the post got lost and I had no patience writing the second version and didn't check my text AT ALL ๐Ÿ˜„)

@goerp ๐Ÿ˜ƒ๐Ÿ‘

Fijn weekend!

@metin
Dankjewel, jij ook!

@metin 320x256 seems to be an icon on the desktop by today standards.

Dโ€˜uh!

@ij Haha, yeah, times have changed. I sometimes miss the clarity and straightforwardness of computing in the 1980s and 1990s, although I try not to romanticize it. I remember already cursing out loud back then when my computer crashed in the middle of a creation session. ๐Ÿ˜