(Recreating my list of #gamedev tricks thread)
“Funny story: #Journey had no automatic shadows. I painted them all by hand. The shadow texture was not hi res. To get the iconic sunset columns to cast sharp shadows, I made sure that they aligned with the pixel grid of the texture. Here you can see the shadow map I painted.”
@djlink most of these threads have a bunch of the same old tricks that, don't get me wrong, are genius, but i've read about them a million times
these are incredible
@djlink
Todd please
Todd "It just works" Howard.