@silentexception I loved how well the BASIC implementation could tap into the graphical capabilities of the #MSX, especially on the #v9938 of #MSX2 and up.

Support for the pattern modes of the TMS9918 (SCREEN 1 and 2) of the MSX1 was, in retrospect, less well developed. I guess the 32KiB ROM was full.

Fixd some errors in my screen5 converter. gitlab.com/pvmm/XPM2SC5 #msx #msx2 #gamedev #retrodev #v9938
RX.py (https://gitlab.com/pvmm/rx.py) is a Python script that prepares images for rendering using the MSX2 blitter. It can be quite efficient compressing images rich in flat polygons, replacing the original image by a bunch of line segments (which are both easy to store and draw) and recreate the original image using the MSX2 hardware blitter (which is relatively fast). #msx2 #gamedev #retrogamedev #hardwareAcceleration #v9938
Pedro de Medeiros / rx.py · GitLab

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